For the drums on this track I loaded up the Cracky Metal Kit
Switched the snare to 11A
switched the toms to all Maple toms (except the lowest tom)
and switched the kick to 10
I didn't do too much post processing on these
just highpassed the Overheads at 500hz
2db boost at 4khz and 1db boost at 15khz
W1 limiter with a -3db threshold and the lowest possible release
hats have a compressor with a 4:1 ratio and 15ms attack 227 release, about 4db GR
followed by an eq with a 6db boost at about 3khz
These are both then sent to a reverb buss
For the toms I've got a comp with an 8:1 ratio, 10ms attack, 100ms release, 4-6db GR
Followed by an eq with a 2db boost at 80hz, a 6db cut at 500hz, and a 6db boost at 6hz
Snare is running Metric Halo ChannelStrip on the Warm setting
4:1 ratio, 20ms attack, 50ms release, -6.9 threshold
then running event horizon in clip mode with a threshold of about 3db
after I just threw on the W1 limiter and set the ceiling to -.3 and left the threshold at 0 as suggested by Slate himself
these are then sent to their own reverb buss
The kick has a comp with a 4:1 ratio, 5ms attack, 100ms release, about 4db GR
Eq is a highpass at 50hz
10db dip at 150hz
6db cut at 600hz
3db high shelf at 3khz
that's about it