I.I.T(special):Cockos - ReaComp

Wishx can you translate the conclusion of all this?

Thank you.

Well reacomp is a perfect example of what an analogue device should not look like! people asked for a point of reference, so I think this works fine for that, although not all digital plugins are that clean!
 
I would like to add few ideas on this topic:

noise floor
-is determined in digital domain by the bit depth of the computation format and precision of math thats used. Noise floor of CD is -120dB. that means, that rounding errors of 16bit audio become audible if you crank the volume over 120dB which is threshold of pain for human ear. At 24bit format it is -145dB which is so ridiculously low, that you can considerer the conversion flawless. When making computations with the digital signal rounding happens at the last few digits and that's why graph shows there is noise present. Anyway most plugins (and also most DAWs) work internally at 32 or even 64bits. And as you can see the noise floor of any plugin is so ridiculously low it tels notting about the quality of the sound. you'd literally have to stack 10 of those VSCs to get the noise near -120. The noise floor of the VCS is higher probably because it uses more complex computations to emulate the hardware opposed to relatively straightforward computations in ReaComp.
Just for comparison with analog: when you backwards compute the "bit depth" of high end tape machine you'd find out it's under 12bits.
 
I would like to add few ideas on this topic:

noise floor
-is determined in digital domain by the bit depth of the computation format and precision of math thats used. Noise floor of CD is -120dB. that means, that rounding errors of 16bit audio become audible if you crank the volume over 120dB which is threshold of pain for human ear. At 24bit format it is -145dB which is so ridiculously low, that you can considerer the conversion flawless. When making computations with the digital signal rounding happens at the last few digits and that's why graph shows there is noise present. Anyway most plugins (and also most DAWs) work internally at 32 or even 64bits. And as you can see the noise floor of any plugin is so ridiculously low it tels notting about the quality of the sound. you'd literally have to stack 10 of those VSCs to get the noise near -120. The noise floor of the VCS is higher probably because it uses more complex computations to emulate the hardware opposed to relatively straightforward computations in ReaComp.
Just for comparison with analog: when you backwards compute the "bit depth" of high end tape machine you'd find out it's under 12bits.

Great!
 
actually, I'd be very interested in freeware plugins by http://varietyofsound.wordpress.com/. they are not really modeled by particular gear, but are highly inspired by hardware.

I had a starting look on the NastyVCS, I really liked it! Its great for making things stick out, although the tube image is a bit missleading because that would suggest prominent 2nd order harmonics and their multiplicates, in wich case there is none. The unit acts more like a transistor distortion and has only 3rd order harmonics and their multiplicates, the compression curve looks wicked all together making things bite and stick out!