my latest work. no samples, impulses, or amp sims included.

the sound engineer's job is to capture sound to the best of their ability. finding the right mic in the right place for the right type of sound, while rejecting unwanted sounds is truly an art form. so does using amp sims and drum sequencers automatically make you a good engineer? no, but it can be very helpful if you are a songwriter and want to lay-down some ideas. it can also help you train your ear so you have some sort of reference of what a certain sound should sound like if you do try record it naturally later on. does a good engineer just put up a few mics wherever he wants, hit record, and that's the end result? no, a good engineer notices how everything sounds naturally, and tries his best to capture that sound and mix it so that it translates well to a recorded audio track (which is only a simulation of the real sound anyways).

hell, most 80's thrash metal is pretty raw sounding by today's standards, but most likely it was recorded in acoustically treated rooms in expensive studios with expensive mics, tons of eq, compressors, gates, reverb, etc. well you get the idea. they were heavily processed and still didn't sound "over polished" or "over produced." all i'm saying is that it takes time and effort and practice to get a good sound, what ever sound it is that you're looking for.
 
someone's on their period. wheres the tampax?

seriously, you got pissy before anyone even commented. then when you get feedback that isnt what you want to hear, you blame us.

the drums werent that bad to me. the guitars were not good at all. maybe you ditch the whole organic thing. i've heard countless mp3s on here that sounded better than shit i've heard on cd. you sir, are a far cry from either.
 
here's a recording I did without any samples, simulations, impulses, copy/paste etc:

www.diefischerband.de

(go to media and listen to all the songs, they all are different)

for the lazy ones among you, here's one song (I've posted that before):

http://lsd-tonstudio.de/sounds/05 Die Fischer - Herr Hermann Mann.mp3


totally natural capturing the vibe of the band...
why I'm posting that is to show, that "natural" and "raw" doesn't have to mean "mushy"
 
Isn't recording music about music itself and making it sound good? All this ,,REAL MUST be BETTER,, is so elitist/oldschool/whatever to me. I highly doubt that average listener cares about how it was made, rather if its sounding awesome and if it's not challenging to his ears(eg his ears are not bleeding after 5 minutes of listening). Not every listener is an audio engineer you know. Only some are able to catch some minor details that could show ,,fakeness,,. Saying that, i did not like the sound of yours. Not because it doesnt sound like Sneap™ production but because it's just bad. Honestly i would be happy as hell if some1 actually commented my ,,mixes,, like they do with yours. Chill man.

Example: If you would record a band using cell phone mic it would sound raw and would be done without copypasting impulses whatever, still it would sound like something recorded with a cell phone mic... which is nothing good.
 
Example: If you would record a band using cell phone mic it would sound raw and would be done without copypasting impulses whatever, still it would sound like something recorded with a cell phone mic... which is nothing good.

Well put! :rock:
 
Here is a clip of something that is a mic'ed cabinet for guitars and all natural drums except for the kick drums due to lack of microphones and the two kicks were significantly different in size/sound so I decided to trigger them. Doesn't sound polished to me. Sounds pretty raw and organic. Yet you can hear everything. Funny. It doesn't have to be muffled and things don't have to disappear to get that raw/organic/natural sound. I personally would not want to listen to a whole album of music that sounded like it was high-passed at 600Hz.

You remind me of one of those art fags that says "you just don't get it" when you look at their painting of two ink spatters on a huge canvas and don't think it's cool.

~006
 
Oh, and while I can certainly see where you are coming from with the whole drum samples thing because I prefer all natural drums myself and strive to only use samples as a last resort...I cannot agree with you on using an ampsim. Ampsims are actually, IMO, harder to use than just mic'ing a guitar cab. It takes a LOT of tweaking for ampsims to sound right/good/whatever, meanwhile for the clip I just placed my SM57 on the cone and dialed the amps real quick, only used a high/low-pass and a slight boost at 2.6kHz.

~006