Hi,
Top forum.
I have been trying to achieve a 'harder' snare sound in my mixes - 'hard' in the sense of the Michael Stavrou definition - a firm, solid, penetrating sound. It's an analogy, but I think of a 'hard' snare as having a 'hard' feel, like a rock sitting in the middle of the mix. When I listen to Archenemy's 'Wages of Sin' and Opeth's "Still Life', I hear this hard snare sound - texturely, it comes out of the mix more solidly and pentrating then the other elements. This is particularly apparent on poor monitoring systems, e.g. when a friend played WOS through his television, the snare still retained its firmness, while other parts of the mix became more homgenous and two-dimensional. In comparison, the snare sounds I am currently achieving lack this solidarity and firmness - on poor speaker systems, the mix elements all take on all the same texture giving it a flat, lifeless feel.
I think I am referening to the texture rather that the tonality (EQ) or dynamic components of the snare (e.g. crack, pop, punch etc...) although these elements probably play an importnat role in shaping the sound I am after. I am actually reasonably happy with the way the snare is balanced in the mix. It is more a question of it taking on a harder texture than the other elements.
When I hear AS stuff like WOS, this is how I think of the snare.
Is anyone aware of how is this sound/effect actually achieved? To date I have been miking snares with a single SM 57 on top. 57 usually goes into a Universal Audio M610 pre, Avalon 2022 or Focusrite Green Pre. Conversion is Universal Audio 2192. The closest I have come is using UAD plugs (1081 -> 1176).
I though I'd throw this one out there as I haven't achieved the sound I am after and not sure which part(s) of the signal chain are responsible: Snare itself, mic, pre, EQ and compression, envelope processors such as transX or transient designer, use of triggers, mastering...??? I'm sure the relative softness/hardness of other elements in the mix contribute to the effect.
For me, snare drum is God - in most of the stuff I mix it gives the down beat and contributes a greater sense of nuance and power than the kick (which I trigger anyway). Hence the question...
Thanks in advance,
Scott
Top forum.
I have been trying to achieve a 'harder' snare sound in my mixes - 'hard' in the sense of the Michael Stavrou definition - a firm, solid, penetrating sound. It's an analogy, but I think of a 'hard' snare as having a 'hard' feel, like a rock sitting in the middle of the mix. When I listen to Archenemy's 'Wages of Sin' and Opeth's "Still Life', I hear this hard snare sound - texturely, it comes out of the mix more solidly and pentrating then the other elements. This is particularly apparent on poor monitoring systems, e.g. when a friend played WOS through his television, the snare still retained its firmness, while other parts of the mix became more homgenous and two-dimensional. In comparison, the snare sounds I am currently achieving lack this solidarity and firmness - on poor speaker systems, the mix elements all take on all the same texture giving it a flat, lifeless feel.
I think I am referening to the texture rather that the tonality (EQ) or dynamic components of the snare (e.g. crack, pop, punch etc...) although these elements probably play an importnat role in shaping the sound I am after. I am actually reasonably happy with the way the snare is balanced in the mix. It is more a question of it taking on a harder texture than the other elements.
When I hear AS stuff like WOS, this is how I think of the snare.
Is anyone aware of how is this sound/effect actually achieved? To date I have been miking snares with a single SM 57 on top. 57 usually goes into a Universal Audio M610 pre, Avalon 2022 or Focusrite Green Pre. Conversion is Universal Audio 2192. The closest I have come is using UAD plugs (1081 -> 1176).
I though I'd throw this one out there as I haven't achieved the sound I am after and not sure which part(s) of the signal chain are responsible: Snare itself, mic, pre, EQ and compression, envelope processors such as transX or transient designer, use of triggers, mastering...??? I'm sure the relative softness/hardness of other elements in the mix contribute to the effect.
For me, snare drum is God - in most of the stuff I mix it gives the down beat and contributes a greater sense of nuance and power than the kick (which I trigger anyway). Hence the question...
Thanks in advance,
Scott