- Apr 12, 2012
- 469
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The last test had some surprising results, specifically the tracks that had no movement/dynamics seemed better because they had more weight in the chug. This effort is more about understanding what is happening with the movement vs dynamics.
The file is made up of the same riff looped a bunch of times, with Lecto as the amp sim and God's Cab 57 1 inch cone near pres 4 as the impulse, to keep everything impartial and so we're simply comparing IR loader vs IR loader and movement vs movement.
The track goes:
1st: x50 100 % movement, 100 % IR length
2nd: x50 0 % movement, 100 % IR length
3rd: Recab 0 % dynamics
4th: Recab: 50 % dynamics
5th: x50 0 % movement nulled against Recab 0 % dynamics
6th: x50 0 % movement nulled against x50 100 % movement
7th: Recab 0 % dynamics nulled against Recab 50 % dynamics
I've uploaded the file as a wav to preserve the high end and not blame things heard in the null tests on mp3 artifacts.
2014-x50-Test-3.wav
The file is made up of the same riff looped a bunch of times, with Lecto as the amp sim and God's Cab 57 1 inch cone near pres 4 as the impulse, to keep everything impartial and so we're simply comparing IR loader vs IR loader and movement vs movement.
The track goes:
1st: x50 100 % movement, 100 % IR length
2nd: x50 0 % movement, 100 % IR length
3rd: Recab 0 % dynamics
4th: Recab: 50 % dynamics
5th: x50 0 % movement nulled against Recab 0 % dynamics
6th: x50 0 % movement nulled against x50 100 % movement
7th: Recab 0 % dynamics nulled against Recab 50 % dynamics
I've uploaded the file as a wav to preserve the high end and not blame things heard in the null tests on mp3 artifacts.
2014-x50-Test-3.wav