Does anyone sound replace toms??

doclegion

Contagious Destruction
Dec 31, 2006
550
0
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I was thinkin about sampling my toms just to try it??
Is aptrigga a CPU hog??
 
Yeah a lot of AE's around here have triggers on the toms all the time just in case... I haven't heard full replacement but they do a lot of blending with good samples...
 
I was thinking about just buying a trigger set and using that for now to record my kit since im tracking it in my garage
and the wether will just throw everything out of tune
 
Wish I could afford to put triggers on my kit. Would save SOO much hassle.

I use Drumagog, but for toms, I have to replace them by hand. Can be a headache. The way most drummers hit toms, there's no real transient to detect on rolls.

Because of how drummers hit, I have to replace even good sounding toms with samples of the toms. I had a drummer ask me why it sounded like he only hit the tom once when he had actually hit it 4 times...

I've had one drummer that was good and I used no sample replacement on the toms or snare. Actually hit hard and consistent enough. Most require replacement because they hit so soft that the background noise is almost as loud as their tom hits; meaning that anything done to the tom tracks also effects cymbals and what not.
 
if you use triggers, you won't have this problem as much
the transient is very pronounced with triggers, even on soft rolls
Wish I could afford to put triggers on my kit. Would save SOO much hassle.

I use Drumagog, but for toms, I have to replace them by hand. Can be a headache. The way most drummers hit toms, there's no real transient to detect on rolls.

Because of how drummers hit, I have to replace even good sounding toms with samples of the toms. I had a drummer ask me why it sounded like he only hit the tom once when he had actually hit it 4 times...

I've had one drummer that was good and I used no sample replacement on the toms or snare. Actually hit hard and consistent enough. Most require replacement because they hit so soft that the background noise is almost as loud as their tom hits; meaning that anything done to the tom tracks also effects cymbals and what not.
 
I blended samples on every drum on my kit last summer when I recorded a little project (which is in my signature), but I had to do some manual editing and bring up the transients on the hits so ApTrigga would detect them. One good thing I learned from this is that I needed to fucking pull myself together and start hitting the drums like I mean it. I think I hit them MUCH harder and consistent today than I did last summer, and I'm still working on it. Sometimes I forget it though, and I catch myself during fills and tom patterns etc while hitting them like a pussy.

A good drummer will not require sample replacement, well the kick is almost mandatory for metal but the rest should work with a good drummer. However, I also thought of getting triggers and just using those and I was really close to ordering Ddrum red shots (since I would only use them in the studio anyway), but I decided not to in the last minute. I wanted to keep working with real mics and acoustic sounds to learn more out of it.

Remember, the harder a drummer hits, the less gain you need on the mics, which makes the transients pop WAY out of the background noise. Guess the same kinda goes for anything... like guitar, those who just scratch the strings will never get a sharp and powerful "CHUGG CHUGG" while those who hit the strings like they fucking mean it will, even with less gain.
 
I am working on a project now where I recorded the drummer without any triggers. But because of a long story [...] I have to replace 100% the toms. I use drumagog and what I do, since I want to hear ALL the tom hits, the flams and etc, I simply mute all the parts where that tom is not played. It does not take a whole lot of time and the result is nice.

And I think samples can sound much clearer and in your face then natural drums. Unless the sound caption process has been done without a fault, but I'm not confident enough for that yet. But I personally don't see the very very big need for triggers. They must come with a new set of problems.
 
I really like the visual editor in Drumagog that lets you really see where your threshold and retrigger times are in relation to the hits, but I bought apTrigga because it was way cheaper and have had no complaints, works great. I usually trigger it from a MIDI track that I generate via the dynamic split option in Reaper and then manually fix any mistriggers which is super easy with MIDI vs. audio so I never have any real problems...
 
i DEFINATELY prefer drumagog over aptrigga

i own both


+1, but Drumagog can bog my system down a little bit more than aptrigga.

If I have a good strong transient in the signal, I can get by without doing too much with aptrigga, otherwise I find it to be a headache.

I've never had to do much of anything with Drumagog, just insert, set the threshold and I'm done. To me, if you have a nice amount of samples to pull from, it sounds much more "real" to my ears.

I usually always blend samples with my miked tones on all the kit, as my mics aren't the best and don't capture the high end as well as I'd like. Usually I use the mic tones for drum tone body, and samples for the attack.
 
I usually always blend samples with my miked tones on all the kit, as my mics aren't the best and don't capture the high end as well as I'd like. Usually I use the mic tones for drum tone body, and samples for the attack.

Same here, when doing this too I'm usually just using one sample for each drum and blending it with my natural drums, almost using it like a compressor to give some consistency to the hits... I've never tried full on replacement with apTrigga where I'm using multiple hit velocities but it seems like it should be able to handle that pretty well...