EZDrummer Cubase drum maps?

ArtGarceau

Member
Jan 24, 2007
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0
16
Chicago
Hey,

I've tried downloading them from Toontrack, but their download section isn't working. Does anyone have drum maps made for Cubase/Nuendo for EZDrummer? I have all of the kits, but will take anything you are willing to share.
 
what exactly is the cubase drum map required for?

i just wanna know how to use a v-kit to trigger ez-drummer dfh. . . it seems as if the cymbals are assigned to rather unconventional positions....

the drums from the v-kit are mapped out the same way any standard midi program would, and translates perfectly into fruity loop's FPC for example so how can i get them to work the same way with ezdrummer (without changing the notes)

thanks so much for taking the time to answer this if you happen to know the answer. . . i know it can be done i just wanna know the best way to go about it. . .

:) thanks

-dave
 
You can set what note the pads are triggering via the module, at least on a DM-5 you can, I've done it. I noticed when I first used my e-kit with EZD the ride was triggered by the farthest cymbal pad on the left (normally a crash), so all I did was switch the cables from the pads to the module and that worked. However, the toms were not right, they were triggering cymbals instead of toms so I had to go into the module's settings for all three tom slots and change the note they trigger. About 2 minutes of fiddling around in the menus and I had a fully functioning kit.

As far as the map goes...it just makes everything fall into where it should be, visually. Unless you want to always go "does D2 have a china or a tom flam on it...". With a map it is labeled as to what that note triggers. This is especially handy when programming by hand or when editing MIDI you've recorded from an e-kit. Speaking of which, I started working on a map for the DFH EZX. The map you can get from ToonTrack is only for EZD, so a LOT of the things that DFH offers (a lot more cymbals, crescendos, etc.) are not on that map, obviously. So I went through and started labeling all the notes that triggered something, and what it was. For cymbals I put which position they were in, and if they were left or right panning. Then everything is broken up into groups. You have all your hats, kick l/r, snare l/r, toms l/r then all the cymbals, including l/r for each*. Then I have a group of all the flams for snare and toms, then crescendos and mutes. Really helps and ends up looking a lot more like the DFHS map, which always was easy to use and figure out.

~e.a

* - I do the "left and right" hits by basically finding the two notes that trigger the same exact cymbal the same way. Making a "left" and a "right" trigger makes it easier to make your own crescendos, and variations with velocities on embellishments involving neat cymbal work. The EZD VST still triggers random samples no matter which note out of the two get played.
 
up!
anyone got the drum map of ezdrummer drumkit from hell for cubase????
can send a pm with email adress if you have it!
 
Call me curious, but when I look in my downloads area for EZDrummer, in the HostStuff folder, they have a section for drum maps for Cubase. Don't these work? Do you have access to those? I use Sonar so I got the stuff I needed under that folder.