finished zelda 2 last night

Seriously, that's one of the coolest features in video game history. Rewards for beating a game shouldn't be some stupid CG animation thing you watch once and forget, they should allow you to go through the game in GODLIKE KING HOMER STYLE.
 
chrono cross also gave you the ability to slow down/speed up time in new game + so you could do baywatch style running sequences on the beach and blaze through the game.
 
I liked Tales of Symphonia's approach to the new game + feature. During combat you gain (or lose, if you suck) grade points depending on how well you do during the battle. After you beat the game, you're taken to a "grade shop" where you can spend your grade points on about 20 different stats that will affect your next play through on that save file; things like 4x XP, starting with more health, carry over items/weapons/gold, retain learned skills, etc. Definitely a great idea.
 
i used to be really into multiple endings but i don't think i have the patience now. like, i don't give a damn if i get the "best" metroid ending or anything. i just want to play and finish it.
 
Don't let the multiple ending thing discourage you from CT. There are like one or two endings that almost everyone gets the first time they go through and then there are special secret endings where everyone turns into lizards at the end of the game or the world is overrun by dinosaurs.
 
And as long as we're talking about RPGs, anyone played Planescape: Torment?

Or is anyone here playing World of Warcraft? I'm such an addict. The only reason I'm here right now is because my server is down. :(
 
"Planescape" is a paper and pencil rpg Dungeons and Dragons campaign setting, or rather, a collection of most realms besides the cooporeal which is other campaign settings "Grayhawk" and "Forgotten Realms", and the demiplace of Dread, which is the gothic horror setting, "Ravenloft". "Planescape" is all the other realms (Acheron, Mechanus, elemental planes, mount celestia and the many layers of hell, astral plane, etherial etc) all connected in the campaign setting key location, Sigil. Sigil is a vast city constructed on the inside contours of a giant ring, floating through ther cosmos. It's governed by a mask-wearing god figure, the Lady of Pain and operates as a starting point of many Planescape adventures due to the numerous doorways to the other realms that can be found in the vast city, if you only know where to look.

The premise of the "Planescape" setting, is that rpg characters eventually grow too strong for their native realms, coming across abilities and/or othe various ways to move on different planes of the vast Multiverse. Thus the campaigns based on Sigil and thereafter, are usually of the high-level power-playing type, where characters assume the roles of hardened interplanar cosmonauts, fighting dreaded Baatezu in the pits of hell or getting lost in the labyrinthine machinery of Law realm Mechanus.

Planescape: Torment is a computer game based on said campaign setting, created by - I think - Black Isle, more popularily known for the Baldur's Gate series. The Baldur's Gate series are based on the "Forgotten Realms" campaign setting, which has proven to be the most enduring - both in popularity and in added material - item in the TSR (and now Wizards of the Coast) catalogue. I haven't played Torment, but it's said that it is a very good RPG, with a great story, nice gameplay depth and vivid recreations of the various realms. As I didn't care much for Baldur's Gate, I am a bit sceptical about all this, but then again my preffered DnD computer games remain the three Eye of the Beholder games and the original gold-box Pools of Darkness so maybe I'm not the one to ask.

Hope my geekness has helped.
 
actually, some friends recently said they'd be lending me Planescape. it got bad reviews but they all loved it. one of your party membes is a floating flaming skull or something.
 
It's even worse when you have friends in the area who play WoW. On Sunday night, we did our second 24-hour session. I gained three levels!

I played a little bit of Planescape: Torment like .. wow, maybe two years ago. Then I think I formatted my drive and never reinstalled it, but I've made sure that I know exactly where the discs so I can start playing it again. I wish I had my save file, too, since nearly every event is logged in your character's journal and I could just read the journal to refresh myself on the story. The gameplay was pretty foreign to me at the time, as I was exposed only to console RPGs. I'll probably start playing it again next month or so. The story was neat and it's supposed to get amazing as the game progresses. I'm tired.