ChromeLife said:
I had Skies of Arcadia for dreamcast... that game is alot of fun... the normal combat was a little boring.. but its totally made up for by the ariship combat stuff.. which is so much fun!
Well, the only problem I had with the normal combat was the encounter rate on the world map. That was just ridiculous at times. Fortunately, once you get that shit at Yafutoma that lets you fly above/below the clouds, I didn't have that problem anymore (there are no random battles above/below the clouds).
Really though, I don't believe I've ever had so much fun with an RPG. Everything about the game is great, I think. On the technical side of the things, the graphics are great, the colors are vibrant and lighthearted, the game's engine is great, the dungeon design is brilliant, and the world map design is also brilliant.
I loved the atmosphere in the game. I haven't played such a lighthearted RPG in a long time. It used the old "collect the 6 item" formula, but pulled it off very well.
The game never follows a temple a > temple b > temple c > final boss format. Just when things are beginning to fit into a formula, something happens and completely throws everything out of whack. I loved it.
I haven't had a chance to pick up the Gamecube version yet, but I will later this summer. I honestly had a blast with that game.
And the discovery system was awesome.
I loved when you discovered the world was round.