need feedback on mix

It's extremely thin, the guitars and bass especially, did you double track and pan? Also, bringing up the volume would be good as well and boosting the low mids might help beef it up more. Let me know how it comes along!
 
i quad tracked and parallel compressed the guitars. ironically i was messing around with the filters today and made everything more cohesive by hipassing everything more. It seems the guitars were eating up too many frequencies. before, i was trying to solve the kick being masked by pulling the guitars down instead of hi passing them much higher to let it through and low passing them more to compensate for the frequency shift. I am going to post the updated mix tomorrow to see where i'm at. The low mids thing is tricky because of the composition. i'm going for the fast clicky thing so the tolerance for the punch of it are very narrow. Also for the snare, do any of you lo pass yours? Mine either sounds bloated or when i cut mids the top end gets all whispy.
 
It could be the fact that you quad tracked that may be the reason why the guitars were eating up the mix before, not quite sure but it's a possibility maybe check it out. I believe however that in all that filtering you filtered out the "life" or "body" of the guitar and left TOO much space for the drums to come through. Post up another mix whenever you get the chance. Where did you hi pass and low pass the guitars? As for snare I never low pass mine except with the reverb. I know that there are certain, "bad" frequencies for snare that make it sound boxy if that's what you mean. Best of luck to you man! Hope to hear more!
 
i do not remember yesterday, but today the guitars are hp'd at 200 and lp'd at 5k. raising the hp really took away the mud and let the pulse of the kick come through. the bass is really a problem (that everyone seems to have), in as much as it either gets all klanky and distracting or the low end interferes with the punch of kick. i wont even tell you where the bass is hp'd at as it is ridiculously high, but it was what i needed to have the kick punch through. I'm going for the old school fear factory vibe.

here is mix
https://dl.dropbox.com/u/58120386/front test day 3.mp3

here is mix sans guitars
https://dl.dropbox.com/u/58120386/front test day 3 bass.mp3
 
so, i realized what you were talking about as far s the low mids today when i put on some headphones and found all the frequency content to be basically above 300hz! i tried a mix this morning going back and forth between headphones and the monitors. the monitors seem to have no lows now and the headphones have a big rumble, so I aimed for the middle. thanks for giving me some perspective btw.

https://dl.dropbox.com/u/58120386/front test headphones.mp3
 
I'm kind of a newb to mixing, but for what it's worth, I think the drums are too loud, particularly the snare. If you're going for a crazy-scooped Cowboys From Hell-style sound, you're not horribly far off, but there are practically no mids. From the bass sample, I think the bass and kick are occupying almost exactly the same frequency, and it sounds programmed. If it is programmed then you'll just have to deal with it, but I would try distorting it a little bit (preferably on an auxiliary track) to give it some life and let it cut through the mix. But you definitely need to make sure the kick and bass are occupying different frequencies.

For the guitars, I don't know how you recorded this, so you may have more or less leeway depending on if it was live mic'd or an amp sim. If it's an amp sim, turn up the mids a decent amount. If not, work with what you've got.
 
the drums are slate and I tracked the bass live.I definitely am going for a scooped semi death metal sound. I'm having a hard time finding some sort of accurate monitoring situation for the low end. the bass doen't want to fill in the mids of the guitar without becoming too obvious. the snare is a bit loud, but i lose it as soon as i pull it back.

basically i'm trying for something like this.

http://youtu.be/2EZNtdwHTG8
 
i have it set up so i can track any part of this at any time no problem, that isn't an issue. the bass was distorted on the hp track like the ermz guide recommends, it added a ton of shitty frequencies in the upper mids that i had to try and make sense of and the result of that is what you hear. i tried to have the bass occupy the freqs above the kick as the kick is what drives something like this, but the result of that was the first mix. I'm really at a loss at this point. I am either losing perpective or have a really bad monitoring setup. either way, i'm out of answers.