timislegend
Member
- Jun 8, 2010
- 1,654
- 1
- 38
^n64 controller.
lawlz!
also, this isn't new technology... i think a version much more complex came out in 2002-07 (dev) ...called "audio shader" -or something- which was a convolution based spatial environment. i'm pretty sure wwise uses it now, and assasin's creed implemented the audio shader.
lawlz!
also, this isn't new technology... i think a version much more complex came out in 2002-07 (dev) ...called "audio shader" -or something- which was a convolution based spatial environment. i'm pretty sure wwise uses it now, and assasin's creed implemented the audio shader.