- Mar 6, 2007
- 1,248
- 1
- 38
I've tried searching online for an answer to this without any luck so I'm hoping maybe someone here might know the answer? I'm stuck at this point.
Right, so I recorded rhythms for a metal song using Reaper @ 48khz + 24bit
4 tracks of PodFarm 2.5 for guitars; 2 rhythm tracks + 2 harmony/layered tracks in parts.
XLN AD
[Guitar > art pro mpaII > art pro vlaII > line 6 UX2 > laptop > reaper]
The problem I'm having is that when I attempt to render it down to 44.1 + 16bit, one of the main rhythm tracks seems to have disabled PodFarm2.5 and is playing the DI guitar track, the other rhythm track seems extremely thin/brittle/grainy and the drums are muted all together.
I've checked the render settings to make sure all tracks are enabled for output, time selection of project, etc...
I can't figure out why this is happening. Does anyone have any suggestions on how to fix this? I'd really appreciate some help, dudes
Right, so I recorded rhythms for a metal song using Reaper @ 48khz + 24bit
4 tracks of PodFarm 2.5 for guitars; 2 rhythm tracks + 2 harmony/layered tracks in parts.
XLN AD
[Guitar > art pro mpaII > art pro vlaII > line 6 UX2 > laptop > reaper]
The problem I'm having is that when I attempt to render it down to 44.1 + 16bit, one of the main rhythm tracks seems to have disabled PodFarm2.5 and is playing the DI guitar track, the other rhythm track seems extremely thin/brittle/grainy and the drums are muted all together.
I've checked the render settings to make sure all tracks are enabled for output, time selection of project, etc...
I can't figure out why this is happening. Does anyone have any suggestions on how to fix this? I'd really appreciate some help, dudes