Chromatose
Squid pro quo
Whats new for 3.5
Modifications:
*V3.5*
2 New Units (Mediator Cruiser and Scimitar Assault Bomber)
3 New Planets (Bakura, Bastion, Belkadan)
1 New Space Skirmish Map "Duros Assault"
7 New Maps
Re-Worked AI for the mod..
Vong added in as a true faction.
11 New Props
Bug Fixes from 3.0 Full
Tooltip for "ferrets" type-o's and... blocks in it (FIXED)
Sovereign take about, 5 seconds to build, (FIXED) and two of the hardpoints on the sovereign, the ones between the tractor beam and hanger say [missing] (FIXED)
can't iniate a space battle at Mygeeto. Space battle load screen starts, loads to begin tab, click it and nothing (FIXED)
initiating land battle at Mygeeto (FIXED)
The "T3B Tanks" missing their icon. (FIXED)
AAT Icon missing and Text Missing (FIXED)
The Moldy Crow has no icon, no information, nothing during space battles (FIXED)
Novatroopers DONT drop mines (FIXED- Removed ability replaced with StimPack)
Missing Mygeeto on the Humble beginnings map (FIXED)
Shipwrights building issues with Starbases levels etc (FIXED)
VSD not buildable anywhere.. (FIXED)
Weird rebel tech errors with ships not being buildable after tech advancement. (FIXED)
Naboo Intimiadtion bugs (FIXED)
AAC description repeating (FIXED)
Golan radar Icon size (FIXED)
Saboteurs destroying Shipwrights and Golans for cheap (FIXED)
Mygeeto map troops cant move past first platform (FIXED)
CLoakshape pop value (FIXED)
K-Wing cannot move alone in GC; it doesn't appear to have 'hyperspace' capability (FIXED)
Procurator turn rate (FIXED)
Legacy Selection Ring Size (FIXED)
tyrant missile cruiser firing (FIXED)
TIE X1's squadron has TIE Avengers in it (FIXED)
Odd Colored Lancer skin (FIXED)
Some ships building on land only (FIXED)
Dreadnaught not able to be built after Rendili Shipyard Purchase (FIxED)
Assault Frigate Mk2 not able to be built after Rendili Shipyard Purchase (FIXED)
Assault Frigate Mk1 not able to be built after Rendili Shipyard Purchase (FIXED)
Dominator building on Land (FIXED)
Barloz building on Land (FIXED)
Legacy building on Land (FIXED)
Venator building on Land (FIXED)
Pirate Forces in orbit on some capaigns on Underworld controlled planets. (FIXED)
Odd crash sometimes 15 min into the game on ALL campaigns. Primarily on Humble Beginnings (FIXED)
Rendili Indgenious citizen issue (FIXED)
Fondor Golan Location too far from battle (FIXED)
MC90 Selection ring too small (FIXED)
Hangar HP's Showing on Golans (FIXED)
Auto Resolve on New Factions Crash (FIXED)
Hutts on Ylesia are Neutral (FIXED)
Missing Text on Vong Miid Roik (FIXED)
Missing Text on Scimitar (FIXED)
Missing Providence Icon (FIXED)
Novatroopers cant garrison (FIXED)
AT-AT Barrage ability is broken (FIXED) (Removed ability)
When selecting an AT-AT, the screen gets "darker" around it. (FIXED)
Squares in unit descriptions on T-3B, Liberator Carrier, AT-PT (FIXED)
Anti-Fighter lasers on Golan 1 not firing on fighters (FIXED)
Luke's X-Wing Scale Larger than other X-Wings. (FIXED)
MC80's not the same scale as Homeone (FIXED)
Rogue Squadron not re-spawning after tech 5 (FIXED)
Jabiim restricted units (FIXED)
TaunTauns deploying on non Artic worlds (FIXED)
Fixed PG FOC Error Shola showing up as Temperate
Fixed PG FOC Error Polu showing up as Temperate
Zhar showing land build slots (FIXED)
Descriptions for Factorys etc not matching build abilities (FIXED)
Thranta desctiption typo (FIXED)
Ord Mantell Barrack building in junk.(FIXED)
Change Log from 3.0 Full
******CHANGE LOG**********
ATRT tech from 1 to 2
Ferret Population Value from 3 to 1
Sacheen Population Value from 3 to 2
Thranta Population value from 3 to 2
Bulwark population value from 8 to 4
MC90 population value changed from 8 to 6
MC40 population value changed from 3 to 2
ALL projectile speeds increased..
GOLAN removed from Bonadan
Sabotage ability added for NovaTroopers and Bothanspies (NOTE: Can only Sabotage on corrupted worlds)
Prices increased for Sabotage for Golans, Shipwrights, Ion Cannon, Hypervelocity gun, mining facilities,
Officer Academys, Advanced Veh Factory, Magnepulse, listening post, and Imp Intel HQ.
AI Now builds Golans
New Shipyard structure in skirmish. Allows production of many ships.
Thranta Tech changed to Tech level 1 starbase changed to level 2
Changed Radar Icons for (Dominator,Venator,Legacy)
Ylesia map spruced up a bit
Dreadnaught Health and cost reduced.
MC75 Population Value changed from 4 to 3
Repairship Population value changed from 3 to 2
Bonadan Spacebase Level changed from 3 to 5
MC90 Fire Rate and angles adjusted
MC90 B-wings added to spawn at tech 4
Calamari Cruiser Scaled changed from 1.0 to 1.1
Star Destroyer Scale changed from 1.2 to 1.3
MC80 scaled changed from 1.0 to 1.1
MC90 scaled changed from 0.65 to 0.45
Lucrehulk changed...
T3b Health Decreased.. Attack range decreased.
Shipwrights Cost and build time reduced..
AI now builds shipwrights and new structures
Coruscant Credit value increased
Bespin Credit Value Increased
Corruption Costs Increased
Dauntless Pop Value changed from 8 to 4
Removed TIE Bomber spawn from Strikecruiser
Reduced health from 225 to 150 on majority of strike cruiser HP's
Buildpads added to Mechis map
Mechis map spruced up a bit.
Golans Cost and Build time reduced
StarDestroyers now buildable on Kuat, Fondor, Bestine, Byss, and Eriadu
Bulwarks buildable on ALL former Techo Union Worlds Fondor, Hypori, Saleucami, Mustafar,and Mechis
Munificents and Recusants buildable on all former Techo union Worlds, Mechis, Hypori, Saleucami, Mustafar
Venator unit replaced with better model and code. Has working turrets and SPHA-T beam
Star Destroyer model replaced with better model, and code. Is more like it should be in Power and weapons.
Rebel Mines produce more credits
Removed Independant Faction land forces as they were worthless
Naboo Space force defenders halved.
Nebulon B's and B2's can be built anywhere now.
Sovereign build limit reduced from 3 to 1.
Sacheen Population Value reduced from 3 to 2
Nebulon B's Pop value reduced from 3 to 2
Garm Bel Ilbis made buyable and now comes with Peregrine in space.
Novatroopers buildable on Carida and Bastion now
Increased fire rate of V-19
NO air units except Snowspeeders can deploy on Hoth
Hunt ability added to X-Wings, A-Wings, E-Wings, T-Wings, Preybirds, ETA-2's, ARC-170's, Delta-7's, Howlrunners,StarVipers, Tri-Droids, Gnivex, Nantex, Mankvim
MoldyCrow Scaled down
Millenium Falcon scaled down
MoldyCrow death explosion increased
Executor buildable on Coruscant and Fondor
TIE Droid uses Droid sounds
NOTE: Space Skirmish maps now only show in the custom maps area as I had to add new markers to all of them to accomodate the new skirmish stuctures.
what the crap?
for star wars nerds
oh, gotcha.