Triggering with Slatesamples

MichaelPickhard

New Metal Member
Dec 24, 2010
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Hey guys!
I just wanted to ask, how you trigger with your StevenSlateDrums! I thought i can transfer the transient into midi and trigger with it. Do you do it the same way ?
 
Yeah, i know the product, but was wondering if most of you use it. I wanted to avoid spending more money.. =/ Would you say there are some features, that are really worth buying it instead of doing it the other way with audio-to-midi/ kontakt ?
 
Well trigger is great, its really just set and forget in 90% of cases. Whereas in my experience converting to midi and triggering can be really really fiddly getting everything to trigger properly, and at the right velocity. Both methods work fine though, what DAW are you using?
 
I'm using Logic9 for that work! It's true that it's a bit unhandy with the transformation...but for mixing i use PT9 later..!
 
TRIGGER all the way... I no longer loathe trying to convert shells to MIDI because of that plug-in.
 
oh yeah! i also have aptrigga and use it on other samples, but how do you trigger the slate samples? i just got the kontakt instrument and no wav-files?`
 
I use a plugin called "Trigger" (not to be confused with SSD Trigger). it's a plugin that comes with Digital Performer.
it basically reads audio and converts it to midi. it catches velocities as well. very useful. then I trigger SSD via Virtual Instrument.
 
why do you convert audio 2 midi? i would think you'd wanna record the drums with triggers as midi, ( it will save you inputs for those of use who only have 8 inputs) and then record the seprate midi over to audio then sample replace... i no this is a lot of work.
 
why do you convert audio 2 midi? i would think you'd wanna record the drums with triggers as midi, ( it will save you inputs for those of use who only have 8 inputs) and then record the seprate midi over to audio then sample replace... i no this is a lot of work.

i think you're confused.

converting to MIDI is useful in lots of applications, especially in fast metal, because you can quickly and easily repair botched fills... add hits...smooth out velocities... one good example is in fast metal, a straight double bass part i'll just program it all, randomize the velocities, sounds great. totally necessary for shitty metal drummers that try to go a million miles an hour and aren't good enough for what they're trying to play.

slower stuff where flams in rooms/overheads will be more apparent, the MIDI conversion isn't always so useful.