using a limiter on bass guitar?

Interesting. Never tried that, though.
I usually automate the shit out of the bass, followed by 6:1 compression. Attack: 10ms. Release: 220 - 250ms.
Gain Reduction of 3-4db. We should be able to hear the note being struck, and gradually sustaining while at the same time maintaining a proper dynamic range. Not too compressed, not too dynamic. Squashing the bass with a limiter may sound like a good idea to make it fit well, but really, wouldn't that make it sound a little too dull? Just a thought, cause I've never tried it on a bass. Can't say anymore without actually trying it.:lol:'

Cheers!
 
AFAIK there's really no disadvantage to limiting the bass (since a limiter is just a compressor with an infinity:1 ratio) if you don't want dynamics, and for metal I know I don't!
 
I struggle with the idea myself. Normally I'll hit the end of the bass chain with a limiter to chop any errant peaks. But I have this feeling that if you go overboard and essentially kill all the transients in the bass (which are what constitutes the 'punch' and 'tightness') you may end up with a droning, muddy mess. I've yet to really draw concrete conclusions on this, but I do know that my better bass sounds have come from extremely minimal bass limiting, and very minimal compression to boot.
 
i use the 315 sonalksis comp. it has a limiter function i use on bass, but i also turn the 'fast' switch off. odd. i usually do just a little bit of limiting on top of a moderate amount of crushing of the bass, lol.
 
I always end up compressing the bass guitar alot to make it sit in the mix right. What would be the con of using a limiter instead? I've done this in a couple of my mixes and i haven't noticed anything negative or weird about it.

if its pop punk, you'll probably want a duck on the bass everytime the kick hits, followed by tons of limiting so every note is the same amount of RMS

if its metal, you'll probably want some compression, but not limiting, because all the fast note movement in combination with limiting will make the bass seem kinda like "a guy that never stops humming behind the music"

as much as we all naturally (somehow) lean towards removin all dynamics from music, i think metal bass needs lots of ching, gain, and dynamics
 
p.s. always check your bass track with some kind of analyzer that shows you dc offset (some frequency analyzers can show this if you know what to look for)

lots of problems can occur if there's "extra" low hz energy. it can cause your mix bus compression to work incorrectly and all kinds of crazy shit. people who are recording at home should worry about this because most consumer gear doesn't give a shit and will produce this energy (along with 60hz hum).

if you get bad dc offset, and 60hz hum on your bass track, you're looking at an unusable mess of shit being thrown into your mix.
 
if its pop punk, you'll probably want a duck on the bass everytime the kick hits, followed by tons of limiting so every note is the same amount of RMS

if its metal, you'll probably want some compression, but not limiting, because all the fast note movement in combination with limiting will make the bass seem kinda like "a guy that never stops humming behind the music"

as much as we all naturally (somehow) lean towards removin all dynamics from music, i think metal bass needs lots of ching, gain, and dynamics

p.s. always check your bass track with some kind of analyzer that shows you dc offset (some frequency analyzers can show this if you know what to look for)

lots of problems can occur if there's "extra" low hz energy. it can cause your mix bus compression to work incorrectly and all kinds of crazy shit. people who are recording at home should worry about this because most consumer gear doesn't give a shit and will produce this energy (along with 60hz hum).

if you get bad dc offset, and 60hz hum on your bass track, you're looking at an unusable mess of shit being thrown into your mix.



thanks for the tips dude.
forgive my ignorance, but wtf is dc offset, what causes it, and how do i get rid of it?

tried googling it, but its 3am, im laying in bed, its hot, and all of the answers were long and full of things i didnt understand, so i gave up.

I'm sure you could put it into words i could understand
 
thanks for the tips dude.
forgive my ignorance, but wtf is dc offset, what causes it, and how do i get rid of it?

tried googling it, but its 3am, im laying in bed, its hot, and all of the answers were long and full of things i didnt understand, so i gave up.

I'm sure you could put it into words i could understand

http://en.wikipedia.org/wiki/DC_offset

if you've got waves x-hum, it can remove dc offset from something that has improper dc offset (always use it last in the chain, and don't clip the input into the insert)

if you've got ozone, you can look at the dc offset in real time in the limiter section (it should hover very close to 0, if not, then its fucked)

it can occur when a analog signal is converted to a digital signal (all digital recording). sometimes the a/d chip can fuck it up.
 
holy shit i didn't even think about the whole hum fucking with the compressor i usually compress, distort, then limit my bass :X i've gotten some sick basstones, that i need to post on here actually i'll get to em when i don't suck at drum editing so i don't get torn apart haha
 
http://en.wikipedia.org/wiki/DC_offset

if you've got waves x-hum, it can remove dc offset from something that has improper dc offset (always use it last in the chain, and don't clip the input into the insert)

if you've got ozone, you can look at the dc offset in real time in the limiter section (it should hover very close to 0, if not, then its fucked)

it can occur when a analog signal is converted to a digital signal (all digital recording). sometimes the a/d chip can fuck it up.

Ok.. that info was really helpful Joey, thank you ! I think I might be having those issues with my audio. So, I should remove the DC Offset BEFORE processing the track, correct ?
BTW, http://www.kvraudio.com/get/1306.html
& http://www.analogx.com/CONTENTS/download/audio/dcoffset.htm
 
if there are a couple of peaks still after compression, a limiter that only affects those peaks shouldn't cause too much of a ruckus.
 
On this whole note, what sort of attack times do you guys usually use on bass? I think from memory 6 to 13ms used to work best for me. Recently I used a ton of comp with about 1 to 2ms, and then limiting on top and it totally ruined things. Basically had the exact droning sound that joey described above.