anyone use drumagog in cubase sx3?

dustin//

New Metal Member
Jan 21, 2009
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can you use it to play midi WITHOUT a vst like sd 2.0 or bfd2?

i can figure out how to route it with superior drummer running, but cannot without.

i have 4.11 platinum i believe if that matters.
 
o_0 clarify? you want drumagog to receive midi and trigger that way instead of directly replacing as an insert? as in, have a MIDI track use its MIDI notes to send to and trigger a separate instance of drumagog?

in theory, it is supposed to work, but I tried (in reaper) and could never get it to work. i've used drumagog's MIDI out function to "print" a new midi track in real-time, but never the other way around, which would essentially be using drumagog as a VSTi. i used drumagog in cubase before the switch, and I never accomplished it there, either. however, i recently got aptrigga and tried the same thing (in reaper) and it immediately worked straight out of the box. aptrigga can't function as a VSTi (and neither can drumagog, afaik) so in reaper i just instantiate aptrigga as an insert on a new track, then route the MIDI track to send to the aptrigga track and it works glorious.

to summice, i tried, and failed, but tried again with aptrigga and it's ace.
 
yeah, i just want to use it as a vst.

i can't have an insert on just a midi track, and that's the only way i know how to get drumagog running. that's why i've had to run superior drummer, and then run the insert on one of the superior tracks.
 
can aptrigga play gog files? considering trying it out after reading your reply...and a quick google search didn't yield anything.
 
Put Drumagog on an Audio Track, pick a note in your midi track for say for this example the kick drum. Let's use C3....open up your drumagog insert on your audio track in the third (i think) tab you select "trigger from midi/send/enable midi" or some shit like that (sorry don't have it in front of me right now) then you select C3 as your midi trigger note.

That's what I remember off the top of my head. Though I haven't done that for a while. And, you might have to send the output of the midi track to drumagog.
 
Put Drumagog on an Audio Track, pick a note in your midi track for say for this example the kick drum. Let's use C3....open up your drumagog insert on your audio track in the third (i think) tab you select "trigger from midi/send/enable midi" or some shit like that (sorry don't have it in front of me right now) then you select C3 as your midi trigger note.

That's what I remember off the top of my head. Though I haven't done that for a while. And, you might have to send the output of the midi track to drumagog.

this worked perfect. thanks!
 
any idea how to do it with more that one instance?

i made a simple midi file with kick on C1 and snare on E1.

i then made an audio track for each, and set the settings the same. but only my kick track works...

any ideas?
 
you need to "explode" the midi track, most DAW's can do this. i know reaper can. "exploding" a midi track can separate one MIDI file into several different tracks, one per note. effectively, this will give you a midi "kick" track, a midi "snare" track, and so on. so you'll need 1 midi track and 1 gog instance per drum. clunky, but works.

unless anyone knows a better way o_0

as far as aptrigga opening gogs, not quite...but a .gog is just a bundle of wavs, and there hasta be a way to re-extract the samples. i think drumagogs interface does this in the sample menu...but i could be wrong.
 
Yeah either that or just copy/duplicate the whole midi track since you're only triggering from one note value anyways. I believe you can mute the midi tracks (so it doesn't pick up the rest of the tracks) that you trigger from. It's just a matter of setting the output of the midi tracks to drumagog 2, etc.
 
you need to "explode" the midi track, most DAW's can do this. i know reaper can. "exploding" a midi track can separate one MIDI file into several different tracks, one per note. effectively, this will give you a midi "kick" track, a midi "snare" track, and so on. so you'll need 1 midi track and 1 gog instance per drum. clunky, but works.

unless anyone knows a better way o_0

as far as aptrigga opening gogs, not quite...but a .gog is just a bundle of wavs, and there hasta be a way to re-extract the samples. i think drumagogs interface does this in the sample menu...but i could be wrong.

went to midi>dissolve & that did the trick. thanks for the tip!
 
so that exploded the midi, but then when i try and go in and get those midi tracks to trigger the drumagog, nothing happens...
 
Yeah either that or just copy/duplicate the whole midi track since you're only triggering from one note value anyways. I believe you can mute the midi tracks (so it doesn't pick up the rest of the tracks) that you trigger from. It's just a matter of setting the output of the midi tracks to drumagog 2, etc.

tried this too, but see no way to assign the output of the midi tracks to a particular instance of drumagog.
 
i remember doing this in cubase. put each instance of drumagog on a different track, obviously, and make sure to remember to enable MIDI in on each individual instance of drumagog, because it's off by default. now when you go to route your MIDI to them, they'll appear as

drumagog
drumagog 2
drumagog 3

etc...

and you'll just have to remember which one is which, because as i recall i never found a way give each instance its own alias, but i didn't really try too hard either, as it's pretty easy to just jot down that drumagog2 is the snare, etc.

edit: also pay attention to the note values, as that can get confusing with multiple instances as well. a wrong note won't trigger. (such as a C1 when it was expecting a C2, etc.)

edit again: i got confused, i'm thinking of the time i used drumagog to print midi in real-time. i never succesfuly got drumagog to be triggered by MIDI.
 
Yeah I remember the midi output being able to be directed to Drumagog, Drumagog 2, etc. as well.

Separate midi track and separate drumagog audio track for each note/drum