Hey my current method of editing in Pro tools is tracking everything to perfection, a lot of times part for part, note for note.
every 5 seconds is punched in at least, sometimes single chugs are too.
Than i quantize them using elastic audio properties. (right after it's recorded)
I want to explore different ways of tracking/editing guitars! This method does come out tight as hell but it takes forever, and sometimes guitar players can't play on time enough or play it good enough to give me what i need (this is a nightmare)
What are your methods of tracking and editing guitars? (to absolute perfection)
Tracking guitars for 10 hours a song just sucks.
I also have a problems at times when a guitar player mutes their strings after chugs, IF i cut it to the point where the noise is gone it sounds way to cut, even to an average listener.
Thanks
every 5 seconds is punched in at least, sometimes single chugs are too.
Than i quantize them using elastic audio properties. (right after it's recorded)
I want to explore different ways of tracking/editing guitars! This method does come out tight as hell but it takes forever, and sometimes guitar players can't play on time enough or play it good enough to give me what i need (this is a nightmare)
What are your methods of tracking and editing guitars? (to absolute perfection)
Tracking guitars for 10 hours a song just sucks.
I also have a problems at times when a guitar player mutes their strings after chugs, IF i cut it to the point where the noise is gone it sounds way to cut, even to an average listener.
Thanks