Sorry for the two threads on similar topics but after what I found auto-tuning the bass I have began to get extremely confused.
I recently tracked something where I used effects on the input channel of cubase which I recorded so that I'd be able to hear the vocals with a rough fx chain on them; of course I recorded this along side of the dry, unprocessed vocals. After trying to print auto-tune to a channel by recording the plugins output I noticed that the recorded output did not match the original track (there was quite a noticeable difference between the timing of the two the autotuned track was delayed alot) when I went back and checked the printed fx vocals with the original dry vocals, I noticed the same thing.
I don't understand what is causing this to happen, is this due to delay compensation? When I render a track with effects by bouncing it (exporting it and reimporting back into the project) it is 100 percent accurate with the original track. Does this mean that if I am monitoring with say an ampsim like revalver in cubase and I have adc turned on it will be delaying what I am actually hearing when I play?? I've tried reading the manual but I don't really understand and I am getting extremely frustrated and paranoid because I really don't understand what auto delay compensation actually is.
Can someone please help me and is there a way to turn it off in cubase ):
I recently tracked something where I used effects on the input channel of cubase which I recorded so that I'd be able to hear the vocals with a rough fx chain on them; of course I recorded this along side of the dry, unprocessed vocals. After trying to print auto-tune to a channel by recording the plugins output I noticed that the recorded output did not match the original track (there was quite a noticeable difference between the timing of the two the autotuned track was delayed alot) when I went back and checked the printed fx vocals with the original dry vocals, I noticed the same thing.
I don't understand what is causing this to happen, is this due to delay compensation? When I render a track with effects by bouncing it (exporting it and reimporting back into the project) it is 100 percent accurate with the original track. Does this mean that if I am monitoring with say an ampsim like revalver in cubase and I have adc turned on it will be delaying what I am actually hearing when I play?? I've tried reading the manual but I don't really understand and I am getting extremely frustrated and paranoid because I really don't understand what auto delay compensation actually is.
Can someone please help me and is there a way to turn it off in cubase ):