Drum Roll in Drumagog

ApolloSpeed

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Oct 31, 2005
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how do you do it .....and make it sound good? I think Sneap pulls it off pretty damn good.

I even try it with his gog....and it just doesn't sound even remotely natural. Am I missing some settings or something?
 
Make sure the dynamics is set to 100%, which I think it is by default. I usually use AP trigga, but the way I do fills would probably work in drumagog as well. Cut out the fill itself, and use more dynamic settings on it. I make an AP patch for hard hits and softer hits, and usually run fills through the one with the softer hits. Hope that makes sense.
 
i ran into this problem the best way to get it is to have bunch of samples with diffrent volicity and use dynamic tracking to original snare. It also helps if your only sampleing like 50% or less so the original snare still comes through pretty clear.
 
i like my triggers to be a little unnatrual, but only coz i dont blend a lot in, just fanny with the settings till its right
 
i ran into this problem the best way to get it is to have bunch of samples with diffrent volicity and use dynamic tracking to original snare. It also helps if your only sampleing like 50% or less so the original snare still comes through pretty clear.


if you blend 50% or less, do you run into alot of phase cancellations? I normally run about a 70-100% blend (pending on how good the original is).....maybe that is my problem. Blend a little less to get a little more!:p
 
I've actually had better luck using a miked snare than triggered signals in drumagog. The transients seem to be pretty big using triggers. While this isn't as big of an issue with rolls, applying drumagog to a triggered roll ends up sounding more artificial that way, IME. it's easier for me to use the mic signal and set it to dynamic tracking. And, if I'm using 100% gog tone, I may automate it to back off a bit to allow the natural snare tone to blend in. This is more apparent on a dynamic roll with accents and such, and it seems to work well for me. I've also automated the HPF on the cymbals to allow more room ambience to add to a more dramatic drum roll (i.e. one that is more of a background marching effect rather than a rolled fill), but only if the snare is pretty much the only drum making noise, if that makes sense.
 
I have always tried to make drum rolls replace naturally.. I never find it to sound "right". On our disc, we have actual one hand rolls so you can manually just past left and right hand rolls onto a track and have it sound REAL. It works awesome. The rolls will be mapped out for the samplers in the V2 release as well. But you'll waste more time in Drumagog trying to make it work because a roll blends transients making it super hard for any replacement software to detect properly.