Okay, So here's an updated version: https://dl.dropbox.com/u/4108178/DJG-Riff%20and%20Sweep.mp3
Note: I haven't done vocals yet, cause I haven't gotten around to writing them yet, and I gotta get better at screaming anyway.
So here's a little background.
I've been recording ever since I wanted to put my guitar ideas down. First with my computer's built-in mic into Audacity, then with a DI toneport thru amp modeling. Learned how to use drum modeling as well. Then recorded a lot of songs with an old band, all amp modeling. Everything I learned from the internets =p Thank god for free and infinate knowledge. Then I finally decided to kick it up a notch and not have to borrow my friend's voice-actor dad's vocal studio by getting myself the most multi-purpose mic I could pick: the SM57. I'm using it for guitars and vox now.
Now I've been learning to mix well and use multichannel fake drums like EZDrummer and making everything sound good. Here's what I used for this recording:
DAW: Cubase SX3
Guitars: SM57 right at center of cone, Peavey Bandit 65 clean channel, Zoom G1 multi effects pedal w distortion (shitty setup but hey I have no money and it works), Piece-of-crap Ibanez with no name, part of the Jumpstart pack. The reason I used this is because It's the guitar I experiment with, like putting ridiculously heavy strings and tuning to Drop A. For this song it's in Drop B though, so the high strings have nice action.
The amp has lows at 1 o clock, mids at 2, highs at 2, and presence at 3 and change. It's in my cedar closet with stuff in it. I have a rug stood up behind it for some reason, maybe because I think it helps muffle the sound?
Bass: midi, using 4Front Bass Module vsti with Guitar Rig 3 amp sim. I don't own a bass, and I didn't have my DI interface at the time. Normally I would play the bass on my guitar and shift the pitch a whole octave down. Dirty production, I know.
Drums: Drumkit From Hell EZ Drummer plug in, split into multiple channels, all bleed control on, following Lolzgreg's advice on nearly everything, changing some stuff around to make bass drum smackier and to make the snare more heard. I'm not happy with the snare sound, though. --> http://www.ultimatemetal.com/forum/production-tips/557807-mixing-drums.html
VSTS/FX:
4 Front Bass Module VSTi
EZDrummer VSTi
Guitar Rig 3 (for Bass)
Classic Compressor
Some epic parametric EQ that has an orange interface and allows custom addition of dots and what kind of parameter it is.
Vonego Span spectrum Analyzer
Reverb A--> built into Cubase
I have four guitar tracks.
Guitar L: panned 100% left Holds rhythm stuff found in R track
Guitar CL: panned 80 L Holds the echo of a lead part found in CR, used rarely
Guitar CR: 80% right. Holds most of the lead stuff
Guitar R: 100% right Holds rhythm stuff found in the L track
Mixes I love:
As I Lay Dying-Shadows are Security
Thrice-The Artist in the Ambulance
Bring me the Horizon-Suicide Season
Winds of Plague-Decimate the Weak
As Blood Runs Black-Allegiance
So Yeah, what do you think? Lolzgreg, you are amazing and if you can analyze this for me, i would be SO happy =].
In particular:
Getting the bass to sound good n the mix: how the hell do i EQ it? I just had a low pass at like 400 ish and cut 90 a bit(because my bass drum takes up from 75 to 110 ish)
Should I EQ the guitars any differently? I had a HP at 200 ish and a LP at 6k ish, added some to 500 k and between 1 and 2 k (why? spectrum analysis indicated nothing was holding that spot in my mix, so I let the guitars take it up) and I cut 4k because of this acidy annoying fizz thing that would give me a headache every time I heard the song.
Why do my guitars always sound like they have so much high power? I feel like I'm listening to some high frequency and like it'll give me a headache.
Any Noob mistakes I made? The playing's not best, I know the sweepy riffs in the triplet and blastbeat epic part sound botched, but I'm more worried about learning to mix than playing well.
Please, tear me apart, you have permission =p
Note: I haven't done vocals yet, cause I haven't gotten around to writing them yet, and I gotta get better at screaming anyway.
So here's a little background.
I've been recording ever since I wanted to put my guitar ideas down. First with my computer's built-in mic into Audacity, then with a DI toneport thru amp modeling. Learned how to use drum modeling as well. Then recorded a lot of songs with an old band, all amp modeling. Everything I learned from the internets =p Thank god for free and infinate knowledge. Then I finally decided to kick it up a notch and not have to borrow my friend's voice-actor dad's vocal studio by getting myself the most multi-purpose mic I could pick: the SM57. I'm using it for guitars and vox now.
Now I've been learning to mix well and use multichannel fake drums like EZDrummer and making everything sound good. Here's what I used for this recording:
DAW: Cubase SX3
Guitars: SM57 right at center of cone, Peavey Bandit 65 clean channel, Zoom G1 multi effects pedal w distortion (shitty setup but hey I have no money and it works), Piece-of-crap Ibanez with no name, part of the Jumpstart pack. The reason I used this is because It's the guitar I experiment with, like putting ridiculously heavy strings and tuning to Drop A. For this song it's in Drop B though, so the high strings have nice action.
The amp has lows at 1 o clock, mids at 2, highs at 2, and presence at 3 and change. It's in my cedar closet with stuff in it. I have a rug stood up behind it for some reason, maybe because I think it helps muffle the sound?
Bass: midi, using 4Front Bass Module vsti with Guitar Rig 3 amp sim. I don't own a bass, and I didn't have my DI interface at the time. Normally I would play the bass on my guitar and shift the pitch a whole octave down. Dirty production, I know.
Drums: Drumkit From Hell EZ Drummer plug in, split into multiple channels, all bleed control on, following Lolzgreg's advice on nearly everything, changing some stuff around to make bass drum smackier and to make the snare more heard. I'm not happy with the snare sound, though. --> http://www.ultimatemetal.com/forum/production-tips/557807-mixing-drums.html
VSTS/FX:
4 Front Bass Module VSTi
EZDrummer VSTi
Guitar Rig 3 (for Bass)
Classic Compressor
Some epic parametric EQ that has an orange interface and allows custom addition of dots and what kind of parameter it is.
Vonego Span spectrum Analyzer
Reverb A--> built into Cubase
I have four guitar tracks.
Guitar L: panned 100% left Holds rhythm stuff found in R track
Guitar CL: panned 80 L Holds the echo of a lead part found in CR, used rarely
Guitar CR: 80% right. Holds most of the lead stuff
Guitar R: 100% right Holds rhythm stuff found in the L track
Mixes I love:
As I Lay Dying-Shadows are Security
Thrice-The Artist in the Ambulance
Bring me the Horizon-Suicide Season
Winds of Plague-Decimate the Weak
As Blood Runs Black-Allegiance
So Yeah, what do you think? Lolzgreg, you are amazing and if you can analyze this for me, i would be SO happy =].
In particular:
Getting the bass to sound good n the mix: how the hell do i EQ it? I just had a low pass at like 400 ish and cut 90 a bit(because my bass drum takes up from 75 to 110 ish)
Should I EQ the guitars any differently? I had a HP at 200 ish and a LP at 6k ish, added some to 500 k and between 1 and 2 k (why? spectrum analysis indicated nothing was holding that spot in my mix, so I let the guitars take it up) and I cut 4k because of this acidy annoying fizz thing that would give me a headache every time I heard the song.
Why do my guitars always sound like they have so much high power? I feel like I'm listening to some high frequency and like it'll give me a headache.
Any Noob mistakes I made? The playing's not best, I know the sweepy riffs in the triplet and blastbeat epic part sound botched, but I'm more worried about learning to mix than playing well.
Please, tear me apart, you have permission =p