Fixing those damn "galloping" kick drums...

STINNETT

Bad / Nationwide
Dec 12, 2005
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USA
www.stinnettguitars.com
I know it's always best to get a good take....but sometimes it just becomes clear that you can't...or you're just can't bring yourself to say "Do it again, dammit!" one more time. In the end, it seems I always end up with a few odd bars where a straight 16th note bass drum pattern turns into a "galloping" thing that is just enough to drive you crazy. It's not an issue of the volumes, I'm just wondering what any of you guys do to even out the timing of the kicks in a situation like this. Any software specific things, or quantizing functions, or tempo extracting gizmos....What do you guys do? Let it go?
 
If the drumer is gallopping let him play and after the session copy and paste. That's all. And if the drumer claims for taking back all the edits 'coz he thinks he sounds like a robot now, take a aluminium baseball bat and smash his head.:D
 
Frank'nfurter said:
If the drumer is gallopping let him play and after the session copy and paste. That's all. And if the drumer claims for taking back all the edits 'coz he thinks he sounds like a robot now, take a aluminium baseball bat and smash his head.:D

Tell him that the reason the kicks sounded funny was because of an issue with your DAW. What an idiot you are! How did you forget that you had that short delay plugin turned on?! Of course that's why your drummer sounded off. He never fucks up, remember? Just remind him how good he is.

And it's at that time that you go ahead and cut and paste all the kicks and no one ever knows but us.