I shat bricks - Decapitator

JoeJackson

Member
Oct 9, 2007
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Germany
Best plugin ever?

The impact it has on drums is amazing and I never came close to getting such a thick sound with any other compression/saturation-combination.
And I just played around with S2.0/MF, yet.

I know a lot of you guys use it on vocals, too, right?
 
Hard to avoid the 'I told ya so!' thing.

But yes, use it on both drums and vocals frequently. It's strange just how well it works on drums in parallel. If I didn't have an outboard comp for that, I'd probably be using Decapitator 100% of the time on drum bus, rather than just as an effect.

Though if you want to hear it used as an effect AS WELL as having insane parallel compression on the drums already, you can check out what I did at the start drum fill here:

 
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I'd avoid using it on the drumbus unless you want deathcore bands to reject your mixes :P

Naw, I like the Neve model, and I usually only have it blended in like 25% (for an effect). Drive probably noon to 3 o clock. Go from there!
 
I've become fond of just duplicating my OHL and OHR tracks to a separate bus, slapping Decaptitor on it and then blending it in just a little teeny tiny bit. Adds some great in your face punch.
 
When using it on vocals do you guys find yourselves having the dark/bright knob at around 12 o'clock or are you making it super dark then adding a shelf after it etc?

Interesting to hear other peoples methods on it.
 
What is, in essence, the difference between VCC and decap (or any other saturation emulation). From what I understood, it's an analogue hardware modelisation right ? Isn't there a Neve model, like in VCC ?

I didn't know this plugin until now, so I'm interested.