It seems strange, but on many occasions there is audible pumping when I playback audio in Windows 7 This is very prominent when, for example, I play music and then start to play some game. Whenever something even slightly louder happens in the game, the music ducks out A LOT. With the exact same hardware and software, this never happened in Windows XP. Now, this is tolerable, but yesterday I discovered a problem with it, related to reamping. I cannot get my reamp signal loud enough anymore (master volume of the amp at 5/10 just to get it to slightly louder home playing level ), even when I boost it to +6.0 dBA within my Fireface Mix settings. It's like after 0.0 dB, it gets limited off, but not by the DAW (Reaper 64) or any plugin within it. And because I boost the signal from inside the Fireface Mix, the OS should theoretically have no say in it
With the same hardware and drivers (below), I never had a problem like this within Windows XP.
Fireface 400 (firmware v1.70, driver v2.9992)
Little Labs Redeye (Reamp level at max, pad disengaged, 30 cm (12") cable from reamp out to amp)
Windows 7 64-bit
Reaper 64 (v3.63), no plugins in use in the project
With the same hardware and drivers (below), I never had a problem like this within Windows XP.
Fireface 400 (firmware v1.70, driver v2.9992)
Little Labs Redeye (Reamp level at max, pad disengaged, 30 cm (12") cable from reamp out to amp)
Windows 7 64-bit
Reaper 64 (v3.63), no plugins in use in the project