IronGuillotine said:Really? If there is someone that has mad a motion control system similar to what Nintendo is using for the Wii then I'd very much like to know about it.
Lord of Metal said:Jesus fucking Christ. I'm just going to completely IGNORE everything else because I do believe reading all of that will be a complete waste of time, but I did think it would be simple to address this question: http://en.wikipedia.org/wiki/Samba_de_Amigo. Laugh if you will, but it's the Wii controller with wires.
Karmic said:Oh please. Give at least one example where the bug in a game is a direct result of the console, and not negligence of the game developer.
I HAVE played games with bugs, but it's not the console. The console brings the limitations, the game shows the best compromise around it. Once again you fail to back your argument up with actual proof.
Karmic said:as for bugs coming from the development interface, any rational person developing a game, would choose to either go around it and use ways to not have it included in a game, rather then go ahead leaving large flaws in a game. Not good for sales, you know.
Chromatose said:oh yeah, of course. However, while rational people are theoretically developing games, they are not the ones funding the games, and forcing deadlines on the development. Waiting until games are flawless are not good for sales either, from a business standpoint. Sadly this is the state of the industry.
IronGuillotine said:Interesting. I can see similarities. Pretty cool. I'm sure it's not even close to the same kind of quality, though. Thanks for the link!
zmetallica said:well i actually have a controller that is two handed and works very well with a motion sensor mechanism. not as good as nintendo's gismo for one BIG reason: its two handed. its the weirdest thing to have real control over since you practically have to move your whole body for it to do something. with the Wii controller being in one hand it makes things MUCH easier. just think about sword fighting. and then they got that nunchuck thingy. fuckin brilliant. i've been waiting for this technology for too many years (since N64 era) to be popularized. i hate using a controller for FPS games. nothing beats a keyboard and mouse for control (though i do think that Wii's controllers will, but can't say that for sure) and since everything these days is about sports, FPS, and some other kind of action crazy game to be the real selling titles (along with a couple of fighting games and RPGs or some poorly 2D to 3D made game).
i hated game cube, but enjoyed the N64, PS2 was meh a few games worth buying, but i mostly bought it for backwards capability with PS games that i discovered after buying blame (yeah you heard me) to check out some games that i rented and eventually i found some i really liked so i decided its worth the money to fork over and buy a system. anyway i've yet to see a console beat the SNES or NES (SNES being my favorite system of all time) or even the genesis, not that i had one, but played it at many friend houses as a kid.
right now we got 3 big companies in the market for consoles (four if u count the computer), back in the day there was neo geo, 3DO, Nintendo, Sega, Atari (jaguar/etc), and a few more if i did some research. thats five off the top of my head. 6 if you count the dedicated PCs out there like the amiga (i had one). cause essentially that is all a console is. and what microsoft and sony want to do is make people purchase a game system instead of a PC so they get more control over the content that goes through it. the more control they have the more money they make. sony's trying to push their blu-ray bs too. people look at the console and be like in the end it is a good 'deal' and it'll 'last' cause of the HD crap involved. honestly HD isn't replace TVs in most homes til at least 2010. thats another 3 years+ from when these consoles come on the market. surround sound? thats a good idea since i know many people that have these set ups. and it is the right time to incorperate it as well. they should have left it at that. maybe give people the option to buy an HD version of the system. that way the $ would be cheaper. also the hard drive will probably used to download content in the very near future. smart idea too also probably used as a DVR too. once again control: you buy their one product and not the competition's. good business model/plan. but at the same time it'll ruin other businesses if it really catches on. which is their goal.
remember sony owns tons of consumer electronics as well as the music, movies, and all the media content you get. you get the picture. anyway enough of my ranting....
zmetallica said:also the PSP had a few revisions to fix what? bugs. yeah the hardware. same shit.
when i read the ps2 - windows comparison all i could think of was the hardware of the ps2 in comparison to drivers for hardware on a pc. i've had many driver errors with windows, just as i experience small bugs with PS2. hell if you look online for a random game and look for a bug with something i'm sure you'll find something that is unique.
Mike said:actually, my ps2 stopped reading blue disks one time, i had to send it back for repairs, and mine also takes a while to boot, one of my friends has the same problem with the blue disks and long boot times, where as my other friends have no problems at all.
just like the 360, first day, everyone's was overheating... while my first release xbox is perfectly fine and has been since the begining of december.
consoles are made to not have problems, some just have some factory defects, no big deal, it gets fixed under the warrenty and your fine. as for problems in games with shit, thats on the developers, not the console, but that IronGuillotine guy likes to keep marching on his "Consolez is whack" parade and blame everything on the console makers, as if every developer is a master coder and never makes an errorbecause that makes perfect sense right?