so do you turn cut out the bleed on all the cymbals and just leave the snare ambience on? I would imagine not cause you cant do this when micing a kit normally but just wanted to double check. One thing i notice is when you have ambience, the cymbals sound really dry and raw.
Well, you can do many things with SD(2) you can't do in RL, but it makes things so much easier
For METAL I usually do this:
- Disable or greatly reduce mic bleed between all mics
- Adjust ambience levels between close/near/far mics and ambience levels of all instruments. I have ambience in different levels on ALL drums/cymbals/HH.
For non-metal stuff I:
- leave mic bleed on, it makes the drumkit sound more natural
- Usually apply even more ambience than with metal stuff
I do all EQ-ing/compression and even parallel compression within SD2 and only route out the SD bus on a separate DAW-bus and usually apply a tiny bit of an IR reverb if needed. For toms I am usually satisfied with the reverb provided by the ambience mics.
For BD I mix a replacement sample with a SD2 one.
So in short and to answer your question:
- No bleed between mics
- Ambience for everything (only BD almost(!) none)
- No, my cymbals don't sound dry and raw when used with ambience. Try adjusting the different ambience levels (close/mid/far) and the amount of ambience per drum/cymbal.
If there is interest, I could provide an audio sample and my default preset.
(I make use of the metal foundry expansion and samples from SD1 and a kick replacment sample, so it may not be useful for most ppl.)