just playing around with elastic audio in PT, trying to figure out how to make ea-edited drms sound good etc...
here's the problem....after having moved a hit to the grid, I wanted to render...PT shows the process, and doesn't freeze or anything....BUT:
after rendering the previously perfect hit doesn't sit perfectly on the grid anymore neither does is sit where it used to be before quantizing)
this happens when I just consolidate, as well as when I render by switching EA off etc.
WTF. what's wrong here?
EDIT:
found a workaround..the problem was my minimalistic approach (I had the sensitivity set to zero on all tracks but the snare, cause I wanted to quantize from the snare only....that way the warping applied to all tracks, everything sounded fine, but not after rendering..for that the other tracks needed to have at least some hitpoints ....after I did the warping and editing I just increased the senditivity again on the other tracks and rendered...everythings fine now.
you can tell I'm a nOOb in EA.....or is EA the noob?
here's the problem....after having moved a hit to the grid, I wanted to render...PT shows the process, and doesn't freeze or anything....BUT:
after rendering the previously perfect hit doesn't sit perfectly on the grid anymore neither does is sit where it used to be before quantizing)
this happens when I just consolidate, as well as when I render by switching EA off etc.
WTF. what's wrong here?
EDIT:
found a workaround..the problem was my minimalistic approach (I had the sensitivity set to zero on all tracks but the snare, cause I wanted to quantize from the snare only....that way the warping applied to all tracks, everything sounded fine, but not after rendering..for that the other tracks needed to have at least some hitpoints ....after I did the warping and editing I just increased the senditivity again on the other tracks and rendered...everythings fine now.
you can tell I'm a nOOb in EA.....or is EA the noob?