This is the most embarassing question ever but coming from Reaper it appears that crossfades are handled a lot differently in other DAWS...
Basically, what the hell is happening in this scenario in Logic?
In Reaper, to crossfade regions they must overlap, and it fades the item on the left OUT over the overlap period and fades the item on the right IN over the overlap period. By the nature of how this works, you CANNOT crossfade items that don't overlap. If there are two items next to each other, one must be extended to create the crossfade. Even when autocrossfades are created at split points, it is overlapping the items automatically and you can visually see this.
In Logic, how the hell is it crossfading items that don't overlap? Is it extending the item on the right backwards and extending the item on the left forwards to the end points of the fade but just not showing it on the screen? And if that's the case, how come Logic will let me crossfade two items that don't even contain data past the ends of the regions? Like, how can you extend an item early to crossfade it if there is nothing earlier to extend? Like, in the example above, it looks like the first region starts to fade out then cuts abruptly at about 60% volume, then the next region cuts in abruptly at about 60% volume and fades up to full. This makes zero sense to me but I don't know what else it could possible be doing since there is no information from the right region to be faded in while the left side fades out and vise versa...
Hopefully this makes sense and someone can explain to me the mechanics behind crossfades in Logic, I really want to understand exactly what it's doing in these situation
Basically, what the hell is happening in this scenario in Logic?
In Reaper, to crossfade regions they must overlap, and it fades the item on the left OUT over the overlap period and fades the item on the right IN over the overlap period. By the nature of how this works, you CANNOT crossfade items that don't overlap. If there are two items next to each other, one must be extended to create the crossfade. Even when autocrossfades are created at split points, it is overlapping the items automatically and you can visually see this.
In Logic, how the hell is it crossfading items that don't overlap? Is it extending the item on the right backwards and extending the item on the left forwards to the end points of the fade but just not showing it on the screen? And if that's the case, how come Logic will let me crossfade two items that don't even contain data past the ends of the regions? Like, how can you extend an item early to crossfade it if there is nothing earlier to extend? Like, in the example above, it looks like the first region starts to fade out then cuts abruptly at about 60% volume, then the next region cuts in abruptly at about 60% volume and fades up to full. This makes zero sense to me but I don't know what else it could possible be doing since there is no information from the right region to be faded in while the left side fades out and vise versa...
Hopefully this makes sense and someone can explain to me the mechanics behind crossfades in Logic, I really want to understand exactly what it's doing in these situation