Tips on blendin' kickz plz

all you people that think drumagog is inconsistent...

you're using the wrong settings. it does that by default.
there are settings that make it sample accurate.


Slam a NOS and ELABORATE! But yeah, I never noticed any major inconsistencies.
 
YOU MUST SET THESE SETTINGS IN THIS ORDER
(drumagog will turn auto align ON when you switch certain settings)

advanced tab, triggering engine: advanced, latency slider all the way to the right

auto-align: actual peak
optimize for: "bass drum / general use", switch this to snare on snare tracks duh

auto sample rate conversion: on

main tab, bottom right hand corner section:

dynamic multi samples: on
random multi samples: on

everything else OFF, INCLUDING AUTO-ALIGN -> OFF

now when your wave form peaks, drumagog plays a sample
 
If I had my rig setup and not in the closet packed away right now, I'de do a test. Which maybe someone else would give a try.

Take one audio drum hit (the same hit) and paste it quarter notes across 4 bars.

Use the specified settings and print the track twice (using a single sample and not a multi) and see if they null.
 
YOU MUST SET THESE SETTINGS IN THIS ORDER
(drumagog will turn auto align ON when you switch certain settings)

advanced tab, triggering engine: advanced, latency slider all the way to the right

auto-align: actual peak
optimize for: "bass drum / general use", switch this to snare on snare tracks duh

auto sample rate conversion: on

main tab, bottom right hand corner section:

dynamic multi samples: on
random multi samples: on

everything else OFF, INCLUDING AUTO-ALIGN -> OFF

now when your wave form peaks, drumagog plays a sample

Holy shit, just tried this and it worked perfectly, I didn't even have to move my printed track. Thanks a lot dude.
 
A bit of both, but mostly blending full-range samples together, unless I like solely what the low-end of one is doing, or the highs of the other. The REALLY crucial thing here is phase coherency. You have to print the samples, align them on the track, and then export the singular hits from there so that you have a kick sound that's always in phase with itself. It can be amazing how much the low-end will change from a few samples worth of shifting.

this

although with aptrigga I don"t have to do that "blend before triggering" step anymore...just print all the tracks, move them to be aligned on one hit and all the hits will be in phase (don't try that with drumagay:)).
 
also drumagog has a bug in some hosts, you have to de-activate and re-activate the plugin to get the sync to "re-sync" after settings are changed

this sync off set can be as small as 1 ms and as long as 80 ms or more
 
Im mixing a folk metal band at the moment, which im using 3 kick samples, notabley the Sneap kick to give it some click, a sample i made from the kit they used and the kick from (I think!) the midian era of Cradle of Filth to give it some seriously chunky low end, as its tuned uber low...

Sneap and CoF are at the same level and theirs is a bit lower in the mix, sounds pretty good to my ears!