Tue Madsen kick sound

I didn't say that I want the sample.... I post that clip because I'm very impressed about kick and tom sound and I'm very curious about the work I should do to obtain that power lowend...
I have cut myself a kick sample from the album but I don't want to use a premastered and processed sample for sound the same as Tue.
 
::XeS:: said:
I didn't say that I want the sample.... I post that clip because I'm very impressed about kick and tom sound and I'm very curious about the work I should do to obtain that power lowend...
I have cut myself a kick sample from the album but I don't want to use a premastered and processed sample for sound the same as Tue.

no need to explain! just thought james comment's funny! LOL!:headbang:
 
+14

James has a good point.

So I don't sound like everyone else, I'm going to replace this Madsen kick with Andy's kick, then use Andy's C4 setting :p
 
Ok.. ok.. i get what you guys are saying... so here's what I'mma gunnadoo....

ok, ready? here it is:

Tue's Kick Sound
Nordstrom's Snare Sound
Tagtren's Tom Sound
Machine's Cymbal sound (recorded separately, naturally)
Zuess' Guitar sound (with Andy's C4 setting... but of course!)
Wallace's Bass sound

yeah.... dig my originali-TY!! BEEFCAKE!!
3beefcake.gif



yes, i'm being sarcastic... but not maliciously so... rather to gently push some of you to see this whole desire to accumulate the samples of famous producers in a different light. i think this will help you guys, it did me: instead of collecting the samples of others why not invest in a few mics and borrow or buy some nice drum pieces... a kick or a snare to start... and start making your own samples. i'm not saying to abandon altogether using any outside sample... i still use a couple i got off Andy, but less and less these days. once you start doing this you will actually LEARN how to get the sounds you are after, rather than having them ready-made for you. this is the goal, right? if you need your "own original kick to suit the mix", as DSS3 put it, you'll know how to do it with mic selection and placement, preamp selection and settings, drum set-up and tuning, without the crutch of anyone else's samples. this is the goal, right? i would hope so.

You say you can't afford to buy mics or pres for this purpose? well, use samples then... but as soon as you can, get a damn job and don't buy the latest version of Half-Life with your earnings... get some damn mics, get a decent pre. for those already working jobs, sacrifice some of your "fun-money". you know, no video games, or DVD's, or cases of beer for a while until you have enough to do it right.

And why is that way "right"? becase you will learn to get drum sounds by doing, that's why. i'm not saying this is an all-or-nothing proposition.. just start incorporating this and transition to doing it mostly yourself as soon as possible. And that my friends is the real answer to "how Tue got dat killer kick sound"... either that or he just nabbed a sample off Andy. o_O (j/k)

So, i fully expect the justifications, explanations, and condemnations to start lining up under this post. this is what i've learned happens when one gives good advice that the audience it's directed at isn't quite ready to hear. But, i gave it for one reason... to help. take it or leave it... and refer to my Sig.
 
James Murphy said:
k.. ok.. i get what you guys are saying... so here's what I'mma gunnadoo....

ok, ready? here it is:

Tue's Kick Sound
Nordstrom's Snare Sound
Tagtren's Tom Sound
Machine's Cymbal sound (recorded separately, naturally)
Zuess' Guitar sound (with Andy's C4 setting... but of course!)
Wallace's Bass sound

yeah.... dig my originali-TY!! BEEFCAKE!!
3beefcake.gif



yes, i'm being sarcastic... but not maliciously so, but rather to gently push some of you to see this whole desire to accumulate the samples of famous producers in a different light. i think this will help you guys, it did me: instead of collecting the samples of others why not invest in a few mics and borrow or buy some nice drum peices.. a kick or a snare to start... and start making your own samples. i'm not saying to abandon altogether using any outside sample... i still use a couple i got off Andy, but less and less these days. once you start doing this you will actually LEARN how to get the sounds you are after, rather than having them ready-made for you. this is the goal, right? if you need your "own original kick to suit the mix", as DSS3 put it, you'll know how to do it with Mic selection and placement, preamp selection and settings, drum set-up and tuning, without the crutch of anyone else's samples. this is the goal, right? i would hope so.

so you say you can't afford buy mics or pres for this purpose? well, use samples then.. but as soon as you can, get a damn job and don't buy the latest version of Half-Life with your earnings... get some damn mics, get a decent pre. for those already working jobs, sacrifice some of your "fun-money". you know, no video games, or DVD's, or cases of beer for a while until you have enough to do it right.

and why is that way "right"? becase you will learn to get drum sounds by doing, that's why. i'm not saying this is an all-or-nothing proposition.. just start incorporating this and transition to doing it mostly yourself as soon as possible. And that my friends is the real answer to "how Tue got dat killer kick sound"..... either that or he just nabbed a sample off Andy.

so, i fully expect the justifications, explanations, and condemnations to start lining up under this post. this is what i've learned happends when one gives good advice that the audience it's directed at isn't quite ready to hear. But, i made it for one reason... to help. take it or leave it.... and refer to my sig.

I agree for a long term set-up to make your own samples eventually, however I only use premade samples when Im on a small budget simply because I cant afford the time spent on making my own of his/her kit, and alot of the time they come in with shitty old dead heads. I try and only use samples ive made for that project only, seeing how the way I mic my overheads and use em in the mix i get alot of kick bleed so the sample needs to be pretty damn close to the bleed heard. Every situation is different, that just happens to be my situation nine time outta ten. I thought Id share. :)
 
We have to agree with James, it's very valuable try doing your own stuff. It's a tough combination of good (well tuned) drums, good mics, good pre, good room, someone that can make the sound come out of it in a decent fashion and also placing the mics properly, but it's worthy.

I personally like "collecting" samples to understand their behavior, or to mix with my own stuff to add a certain character. It's nice trying different blends of your own snare with other people's, you feel like a geneticist :)

...And often I end up with that OMG KILLER SOUND that doesn't fit in the mix. Bitch.
 
James Murphy said:
but as soon as you can, get a damn job and don't buy the latest version of Half-Life with your earnings...

O.k...now you have just lost your mind :headbang:
 
John Haddad (Shiva Industries) said:
I agree for a long term set-up to make your own samples eventually, however I only use premade samples when Im on a small budget simply because I cant afford the time spent on making my own of his/her kit, and alot of the time they come in with shitty old dead heads. I try and only use samples ive made for that project only, seeing how the way I mic my overheads and use em in the mix i get alot of kick bleed so the sample needs to be pretty damn close to the bleed heard. Every situation is different, that just happens to be my situation nine time outta ten. I thought Id share. :)
and there's explanation number one. i KNEW it!