http://www.atomicballroomcalamity.com/remix2.mp3
jcm900 > tube screamer, quad tracked, hard panned, touch of C4 on each track (i think this is the magic ingredient.)
bass is two tracks blended:
bass > sansamp DI/driver > firepod
|
|_> parallel out > tube pre > waves GTR
kick/toms were converted to midi and plugged in s2.0 with DFH ezx kit.
snare is a DFH gog squashed with rcomp, i really love it in the mix but hate the ringy tail end of the sample, haven't gated/edited it out yet. maybe i'll just try other gogs.
also i used a bottom snare mic to trigger the .gog, for obvious faster attack/better isolation, with the intent to blend in the top mic, but it wasn't happenin.
there was virtually no editing/quantizing, the drummer/guitarist were really tight.
finally brickwalled the shit out of the whole mix with t-racks.
thoughts?
jcm900 > tube screamer, quad tracked, hard panned, touch of C4 on each track (i think this is the magic ingredient.)
bass is two tracks blended:
bass > sansamp DI/driver > firepod
|
|_> parallel out > tube pre > waves GTR
kick/toms were converted to midi and plugged in s2.0 with DFH ezx kit.
snare is a DFH gog squashed with rcomp, i really love it in the mix but hate the ringy tail end of the sample, haven't gated/edited it out yet. maybe i'll just try other gogs.
also i used a bottom snare mic to trigger the .gog, for obvious faster attack/better isolation, with the intent to blend in the top mic, but it wasn't happenin.
there was virtually no editing/quantizing, the drummer/guitarist were really tight.
finally brickwalled the shit out of the whole mix with t-racks.
thoughts?