Hmmm yeah... thanks for the tips. I have tried the 64-bit rendering, but it got a hell of a lot quiter when I did that. Also, I could hear a lot of digital artifacts, it did not sound pleasing at all. Maybe it's the demo version's fault?
I do know that it's hard to judge a guitar sound by itself, so I made some test mixes today. Thought I'd post them here so people could give feedback. Thing is though, they sounded good over at my rehearsal/"studio", the speakers I'm "monitoring" with there are...... too "good". They make anything sound good, so it's hard to mix stuff there
Here we go, I'll post them in chronological order:
Mix contains quad tracked guitars and drums only. No bass guitar. (But the guitars rumble pretty nice in the low-end, for now)
Revalver 6505 No Post EQ -
http://www.mediafire.com/?0yqwhyijyid
Revalver Flathill No Post EQ -
http://www.mediafire.com/?zmjwy0inyzw
They sounded too dull and buried... and too much "metal" (read distortion), so I tried lowpassing and damping the highs a bit.. and slammed a little bit of reverb on it:
Revalver Flathill Low Passed, Reverb -
http://www.mediafire.com/?4fnjdhzzywn
Still too much gain perhaps, so the last one:
Revalver Flathill Low Passed, Reverb, Less Gain -
http://www.mediafire.com/?zyywnodvlhm
Personally, I like the last one the most, but doesn't it sound like freakin' Guitar Rig or something?
Oh yeah and the first clip, the 6505 one, was with the single tube tip that I got earlier from TheWinterSnow. I still failed with the overall EQ so it doesn't as bad ass as it could.
Sigh... I'm not even a guitarist and I spend this much time on guitars... well hell yeah, they're important. Geez... well, tips are welcome!