JeffTD
Senhor Testiculo
hmmmm
might have to try this aptrigga!
work in pro tools on macs does it?
vst/au/mas only.
hmmmm
might have to try this aptrigga!
work in pro tools on macs does it?
hmmmm
might have to try this aptrigga!
work in pro tools on macs does it?
Hmm, how can you use APTrigga to *completely* replace non-printed EzDrummer (or any such) tracks? If I fade the Dry down to 0%, while leaving Wet at 100% in APTrigga, I can't hear anything anymore - just silence in the track. It doesn't seem to replace anything until the original sound is also too audible in the background (messing up the sound).
Something I missed?
OK!!! "I-dont-feel-like-working-for-you-agog"...
ace
i might have to invest
sample replacer just came yesterday as part of my music production toolkit though...
descisions decisions
not really. lol
that thing only gives you 3 samples!!!
im buying apptrigga
i must defend drumagog and say that, its still better at total replacement
aptrigga is way bettter if you intend to keep the original tracks and just stack a sample on top of the drums to make em bigger/punchier/thicker/whatever
i recently discovered this after doing a whole album worth of songs and realizing the pain i was having with aptrigga was instantly solved when i gave drumagog a go
i had already made all of the drum samples i would use, including velocity hits, pre mixed... i opened drumagog, hit new gog, hit add from file, selected each hit for that particular drum, then went to advanced mode and i was done, all of the hits triggered exactley to what he played, and sounded better
worked on kick, snare, and both toms, without a single glitch
rendered those down to save cpu, and now im a happy camper
I've never tried to replace drums that weren't printed. If you're going to replace 100% anyway, why not print the EZD tracks? The printed track can just serve as the trigger for apTrigga.
Because I'm still composing/adjusting the drums
Yes, it works for printed tracks, but not for the non-printed ones, at least for me. With Wet 100% / Dry 0%, the kick track just seems to mute, until I pull the Dry slider up - but that defeats the purpose. It's messy when both the original kick and the sample play at the same time :zombie:
I still end up having to apply a light ratio (2:1 or so) rcomp before triggering. This is just simply a must. Even then, I still have to sometimes manually go in and amplify a few low hits in places here and there.....just as i did with drumagog.
I can't wait for the day when somebody comes out with a seriously intelligent trigger engine! Less dicking around, more time for beer drinking!
Compression brings the transients down!
Get on the drummer's ass about consistency. I hate it when a drummer is all over the place on snare and kick. It means they need to practice.
It also helps to process the song in sections. On complicated tracks, I work through the song doing all the snare rolls and ghost hits first, then I go back through using another instance of apTrigga with different settings and do the harder hits.
On the harder hits, there is usually no problem. On the snare rolls & ghost notes, I will manually adjust what needs to be adjusted, which is usually just a trim to bring the transient up above the rest of what the mic is picking up.
Remember that if you're compressing prior to triggering, the sample velocity is going to be more consistent, which may or may not be desirable.
Good luck!