I've been struggling to find a good recipe as to how to set my fadder volumes. For example, if your guitars don't cut well through the mix, you'll have to raise their volume quite high to hear them, making them overwhelming. This is a good sign that something is wrong in the mix.
That said, suppose your mix is close to "OK", I've attempted a method described on this forum, which is starting with drum only, then bringing bass up, then guitars (simply put I know, but I'm not going to detail the method).
I was slightly "surprised" to see that the levels were close to being the exact same on each of my track. Especially between my bass and guitars. The main guitar bus was peaking at roughly -16dB, while my bass was maybe at -17. Out of curiosity I brought the bass up to bring it at the same level, however I found that it was starting to be too much bass.
Do you guys experience the same in your projects? Or it depends from project to project? I know there isn't (at least from what I have read here) a strict rule about relative fadder level, but I was wondering what is your experience.
That said, suppose your mix is close to "OK", I've attempted a method described on this forum, which is starting with drum only, then bringing bass up, then guitars (simply put I know, but I'm not going to detail the method).
I was slightly "surprised" to see that the levels were close to being the exact same on each of my track. Especially between my bass and guitars. The main guitar bus was peaking at roughly -16dB, while my bass was maybe at -17. Out of curiosity I brought the bass up to bring it at the same level, however I found that it was starting to be too much bass.
Do you guys experience the same in your projects? Or it depends from project to project? I know there isn't (at least from what I have read here) a strict rule about relative fadder level, but I was wondering what is your experience.