Don't know of that many imitators?
It has many imitators, and that is something you can read about on its Wikipedia page.
Almost any depiction of a future metropolis in film since
Blade Runner owes part of its imagery to the film. Cities in
The Matrix, in
Watchmen, in
Ghost in the Shell, the descriptions of cities in Gibson's
Neuromancer, Spielberg's
Minority Report... the mix of technological expansion and urban decay was solidified and canonized in
Blade Runner.
I don't really want to delve into a list of subjectively and objectively good film lists, as it would kind of be ridiculous. Blade Runner is definitely considered one of the best SciFi films of the 20th century and I just don't see it, and those lists can be talk of subjectively--which I don't really hear arguments for
I'm not entirely sure what you just wrote. Look, this is the deal: you can disagree over what those critics say is "good" about the film; but you aren't considering the film's cultural impact, which seasoned film critics are doing. You're considering purely what you don't like about the film, and what you can't understand about it; and that isn't how art works.
What do you mean by postmodern hyperspace, how humans utilize space?
It's from Fredric Jameson's
Postmodernism; you can read about it online, tons of people have commented on it. It's an immensely influential concept in cultural studies. Basically, it theorizes the subsumption of the human body to forms of media and urban architectures; in other words, a displacement of the human subject from its built environment.
You might say that living in a postmodern hyperspace makes one feel like an android...
I largely disagree here, it is a central point of the film. The blending of humans and replicants is central, and the question of it starts at the beginning 'It is called retirement, not killing'. The film does not execute this distinction realistically/logically or Scott's vision in that direction at all, in my opinion.
You're being unclear, and I think you're confusing yourself. The film is concerned with the human/nonhuman distinction. It doesn't care about petty details such as why the company chose not to distinguish its products. If the company did do that, then there would be no question in the first place since the markings would make it obvious! The film wants to explore the metaphysical or transcendental idea of what "the human" is, and whether or not we can distinguish between something that looks human but isn't, and something that is human.
The quality of humanness can't be reduced to markings or lack thereof. The question of what makes us human is something that we hypostatize as an interior essence, something substantive within us. The film presents a scenario in which it is possible to make things that look exactly like humans but aren't. The problem lies in making that distinction. It's a philosophical question, not a fucking film error.
The film does not tackle an issue of blending humanity between 'artificial' and 'natural' rather just display a crime noir that isn't that good in that regards. It tried to tackle many different facets to be good, and failed.
This is laughable. According to several more credible sources than you, it succeeded. Your arguments aren't coherent, and you're focusing on details that are both tangential to the film itself AND easily explainable if we're already permitting a hypothetical future scenario.