Well here we go, a wee comparison for you all. Here's the two files, 24 Bit WAV's so watch out if you've got a slow internet connection:
http://dl.getdropbox.com/u/1949675/Drums A.wav
http://dl.getdropbox.com/u/1949675/Drums B.wav
By no means is this the best kit, room or recording in the world, but it's more than adequate for the purpose of this test.
I've not marked which is which but to be honest I think it's pretty obvious so no doubt you'll all get which is which. Let me make it clear that there is absolutely nothing been changed from one track to another apart from the tim adjuster plug in's.
There's absolutely no processing on these drums, just a trim plugin on the bottom snare mic with the polarity switch on to get it in phase with the other mic's, and getting a rough balance with the faders.
Mic's on the kit are:
Snare Top
Snare Side
Snare Bottom
Overheads (spaced cardioids)
Rack Tom
Floor Tom
Kick (not aligned as you can't actually hear much snare in it at all)
Room (the level of this and the Crash are pretty low)
Crash close mic
To take this all in context though, remember that as you mix the kit, adding compressors, eq's, clipper's, reverbs, parallel compression, group compression, and anything on the master bus the phase relationship between the mic's is going to change again, also with guitars, vocals, bass etc all taking up their own space and masking certain frequencies the end result in a mix might not be as obvious as it is with solo'd drums. But I do feel little things like this can all add up.
As others have said, people have made great sounding drum tracks way before you could do any of this stuff, you certainly wouldn't be able to do this on a tape machine and an analogue desk! It's just another technique that you can choose to use if you so wish. I think it would be a pretty good tool for making really punchy drum samples.