So I've never really done any drum editing before and was curious about a few things...
I hear a lot about people grouping their drum tracks and cutting at the kick transients and then quantizing all of it through that... I understand how that would work if the drummer was playing in time with himself but not with the click since it would shift everything at once, but what if the kick is out with the click but everything else is in? Do you guys edit things totally differently depending on each scenario? It just strikes me as odd since people in PT seem to just use beat detective and bam everything is fixed, but I don't understand how it is "smart" enough to do totally different types of edits in different situations...
What if a kick is early and a snare is late, what happens when you shift all the drum tracks forward making the snare even later? Or what do you do with the overheads in that scenario?
Really I'm just looking for someone to explain the basics behind drum editing work flow and how the deal with all the different scenarios, I've never really understood the whole chopping and shifting of overhead tracks, especially with time stretching, blah blah blah... What would be particularly helpful is if someone could explain all of this with Reaper since that's what I'm using...
I hear a lot about people grouping their drum tracks and cutting at the kick transients and then quantizing all of it through that... I understand how that would work if the drummer was playing in time with himself but not with the click since it would shift everything at once, but what if the kick is out with the click but everything else is in? Do you guys edit things totally differently depending on each scenario? It just strikes me as odd since people in PT seem to just use beat detective and bam everything is fixed, but I don't understand how it is "smart" enough to do totally different types of edits in different situations...
What if a kick is early and a snare is late, what happens when you shift all the drum tracks forward making the snare even later? Or what do you do with the overheads in that scenario?
Really I'm just looking for someone to explain the basics behind drum editing work flow and how the deal with all the different scenarios, I've never really understood the whole chopping and shifting of overhead tracks, especially with time stretching, blah blah blah... What would be particularly helpful is if someone could explain all of this with Reaper since that's what I'm using...
