DrumTrig -> ReaSamplOmatic5000 kicks?

bryan_kilco

Member
Nov 22, 2007
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Poconos, PA
Just found out that you can replace drums like this in Reaper.

anyone else use this method and have any tips?

it's free and seems to work just as well as Aptrigga.
 
It's what I use. Works well enough although it can sound machine gun-ish in parts cause of the one sample thing
 
Due to the fact that it's build in, I really like to use it :D
I just use multiple instances at the moment for my kick, but different samples in there
and trigger them with different midi tracks, so that like kick hit 1-3 goes to channel 1
kick hit 2-5 to channel 2 and kick hit 4 and 6 to channel 3 and every channel uses another
sample, so it's my cheapass version for multisampling ;) (I'm just to broke for aptrigga).
But I only use it for the Kick at the moment, liking the other sounds from Addictive Drums.
 
+1 download DrumReaplacer. It's free and Reaper-only and does dynamic multisampling. It's also as or more accurate then Trigger, based on my tests. Just not as nice of a GUI.

http://forum.cockos.com/showthread.php?t=20462

I didn't know about this tool, looks great, thanks for posting it!

Due to the fact that it's build in, I really like to use it :D
I just use multiple instances at the moment for my kick, but different samples in there
and trigger them with different midi tracks, so that like kick hit 1-3 goes to channel 1
kick hit 2-5 to channel 2 and kick hit 4 and 6 to channel 3 and every channel uses another
sample, so it's my cheapass version for multisampling ;) (I'm just to broke for aptrigga).
But I only use it for the Kick at the moment, liking the other sounds from Addictive Drums.

now with Drumreplacer it seems I won't be needing this method you mentioned but I'm still curious to try it out, but I don't quite get it. Do you use different midi tracks for each sample? or the same track but sending to different channels?
 
I write down my miditrack for Addictive Drums, than I take all the kick hits for example.
create a few new tracks (for kick, 4-5, i think that's enough for fast metal) and than put
the kick midi track in their, than I delete a few hits, so if i have a bar with 4 kick hits, I
delete hit 2,3 and 4, so that on track one, I only have the first hit, than on track 2, I delete
hit 1,3 and 4, and so on, I do this through out the song, changing it from time to time.
Than I use ReaSample on every track with a different sample (same kit and stuff, just
another hit) to get more diversity in there.
It takes some time, but it works for me :D and it's free, still have no clue how to load samples
in Drumreaplacer.
I only do this with the kick at the moment, because I dig the other sounds I get out of
Addictive Drums, I just think that only one kick sample sounds a bit strange, 4 or 5 different
sound more natural.
In the end, I send all my drums to the drumbus, put a little bit reverb and compression on them
to glue them together, that's it.

edit: short version, I use different miditracks ;)
 
I write down my miditrack for Addictive Drums, than I take all the kick hits for example.
create a few new tracks (for kick, 4-5, i think that's enough for fast metal) and than put
the kick midi track in their, than I delete a few hits, so if i have a bar with 4 kick hits, I
delete hit 2,3 and 4, so that on track one, I only have the first hit, than on track 2, I delete
hit 1,3 and 4, and so on, I do this through out the song, changing it from time to time.
Than I use ReaSample on every track with a different sample (same kit and stuff, just
another hit) to get more diversity in there.
It takes some time, but it works for me :D and it's free, still have no clue how to load samples
in Drumreaplacer.
I only do this with the kick at the moment, because I dig the other sounds I get out of
Addictive Drums, I just think that only one kick sample sounds a bit strange, 4 or 5 different
sound more natural.
In the end, I send all my drums to the drumbus, put a little bit reverb and compression on them
to glue them together, that's it.

edit: short version, I use different miditracks ;)

I appreciate you explaining the long version, thanks! Manually programming the different sounds annoying as FUCK so I'll either use drumreaplacer or use one sample hahaha
 
could be worse, I am really fast with clicking through the stuff ;)
I just go like this: click every 4th hit, klick ctrl-x, open a new midi
track, press ctrl-v. Repeat this 4 or 5 times (but change from 4th to
1st hit or so on).
It was a pain in the ass at the fist time, but it could be worse and
especially on the faster parts, the sound of just one sample annoyed
me way more ;)
 
weird.....DrumReaplacer just will not work for me. Like, there's no .dll file in any of the folders and Reaper won't see it in the FX list.
 
weird.....DrumReaplacer just will not work for me. Like, there's no .dll file in any of the folders and Reaper won't see it in the FX list.

after you copy the folders to your REAPER directory (follow readme.txt in ZIP) - you just open up REAPER, open FX on a track and it should be under the 'JS' group of fx. It'll say something like 'JS: Jonas Drumreplacer 1.0". Load it and choose a multi-sampled file and start replacing. be forewarned, my instructions (which may have been old) told me to put the DATA folder into REAPER/data - when it should have actually been REAPER/installdata/data_user/drumreplacer. this is the folder that holds the sample WAV files you select in the pull-down in the plug (i'm on VISTA / Reaper v3.672).
 
after you copy the folders to your REAPER directory (follow readme.txt in ZIP) - you just open up REAPER, open FX on a track and it should be under the 'JS' group of fx. It'll say something like 'JS: Jonas Drumreplacer 1.0". Load it and choose a multi-sampled file and start replacing. be forewarned, my instructions (which may have been old) told me to put the DATA folder into REAPER/data - when it should have actually been REAPER/installdata/data_user/drumreplacer. this is the folder that holds the sample WAV files you select in the pull-down in the plug (i'm on VISTA / Reaper v3.672).

Yeah, I farted around forever trying to figure out where to put the files, remember that it's not the "Program Files/Reaper" folder you need to put the files in, it's the 'Documents And Settings/User name/Application Data/REAPER/install data/data_user/drumreplacer' that the file is extracted to. This may be slightly different according to the OS. The author neglected that little bit of info in the readme.
 
The instructions tell you where to put the file. The instructions also tell you how to load samples. If you follow those instructions, it will work fine.

Well, for me, there's no Data folder under Reapers main folder. THere's InstallData.....so I tried putting the one folder in there. I basically followed the steps correctly, but Reapers FX list just will not see DrumReaplacer. I've used plenty of plugins before and just had to copy the .dll file to FX folder, but here I see no .dll file? Maybe I need to take another crack at this.
 
'Documents And Settings/User name/Application Data/REAPER'

Or if you're on Windows 7 like me, C:\Users\name\AppData\Roaming\REAPER
 
Well, for me, there's no Data folder under Reapers main folder. THere's InstallData.....so I tried putting the one folder in there. I basically followed the steps correctly, but Reapers FX list just will not see DrumReaplacer. I've used plenty of plugins before and just had to copy the .dll file to FX folder, but here I see no .dll file? Maybe I need to take another crack at this.

Yeah they changed the folder structure in a recent Reaper update, after the DrumReaplacer instructions were made.

It's a JS effect, not a VST. So there is no DLL. You take the DrumReaplacer file with no extension from the zip and put it in the JS FX folders. The easiest way to find that is to open Reaper, go Options>Show Reaper resource path and from there it's in a folder called FX. Just open the FX folder, make a folder in there called "Jonas" and stick Reaplacer in there.

You also have to copy any samples you want to use to that same folder in order for DrumReaplacer to find them, unfortunate limit of the JS coding language.
 
Yeah they changed the folder structure in a recent Reaper update, after the DrumReaplacer instructions were made.

It's a JS effect, not a VST. So there is no DLL. You take the DrumReaplacer file with no extension from the zip and put it in the JS FX folders. The easiest way to find that is to open Reaper, go Options>Show Reaper resource path and from there it's in a folder called FX. Just open the FX folder, make a folder in there called "Jonas" and stick Reaplacer in there.

You also have to copy any samples you want to use to that same folder in order for DrumReaplacer to find them, unfortunate limit of the JS coding language.

Ok thanks man I shall give this a shot! :kickass: