just figured it out.
using the logical editor! woo hoo.
new mix for you.
http://www.box.net/shared/fvcecgv61u
using the logical editor! woo hoo.
new mix for you.
http://www.box.net/shared/fvcecgv61u
I do it also in GP. After importing GP's midi, the only changes you have to do is shift some notes that are assigned incorrectly (as GP uses general midi and SD uses another map). For example in GP the snare on number 40 is not the snare (center) in SD: TMF, so what I do is check my drum map for the note that corresponds to "snare (center)", right click where the GP midi has set the snare to, press CTRL+F2 (note properties, I think) and shift them to the corresponding note. For fast fills or double bass I do do it by hand (I select every other hit) and shift them to "bass drum L" for example. I don't know if my explanation was clear enought, if it sounds confusing let me know and I'll go further about it with images.The problem I have with drum maps for Reaper is that I program my drums almost exclusively in Guitarpro. So a new drum map would mean I'd have to reprogram everything in Reaper (or reallocate the notes), yes?
I will have some stress for the next days (visiting my parents, my girls aunt, her father, her mother, all in all like 2000km driving)
but after that I will try to lay some vocals down.

I do it also in GP. After importing GP's midi, the only changes you have to do is shift some notes that are assigned incorrectly (as GP uses general midi and SD uses another map). For example in GP the snare on number 40 is not the snare (center) in SD: TMF, so what I do is check my drum map for the note that corresponds to "snare (center)", right click where the GP midi has set the snare to, press CTRL+F2 (note properties, I think) and shift them to the corresponding note. For fast fills or double bass I do do it by hand (I select every other hit) and shift them to "bass drum L" for example. I don't know if my explanation was clear enought, if it sounds confusing let me know and I'll go further about it with images.
I will have some stress for the next days (visiting my parents, my girls aunt, her father, her mother, all in all like 2000km driving)
but after that I will try to lay some vocals down.
They will be growls and eventually some squeals or something like that, not sure at the moment.
+1 on the real bass method, I heard some songs with "ghettobass" and thought they were alright,
but after I heard them with a real bass I thought they were great![]()

yeah. I also do it for toms. And I use the humanize function a lotI think I see what you're saying. Basically just shift all the snare notes from GP down two semi-tones in the midi map, then do the same thing with the kicks (move the hits so it goes RLRLRLR) and that's it, yeah? I was doing that anyway, just without your file notating what each note stands for.
And I didn't know about the humanize effect in Reaper, that's a great tip too.
deathklok vox! haha
I do it also in GP. After importing GP's midi, the only changes you have to do is shift some notes that are assigned incorrectly (as GP uses general midi and SD uses another map). For example in GP the snare on number 40 is not the snare (center) in SD
just figured it out.
using the logical editor! woo hoo.
new mix for you.
http://www.box.net/shared/fvcecgv61u