Getting a good EZ Drummer DKFH sound

Freak Of Metal

Student Of Sound
Jun 15, 2009
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Leeds
The regular Drum Kit From Hell sound is rather flat in my opinion and I tend to work in Adobe Soundbooth with them, to make them sound fatter and heavier. How do you guys go about it? I'm sure mine can be improved greatly.:rock:
 
i dont use the kicks. :Puke: I blend the snare with something else (like the sneap snare). Compress and gate the toms. parallel comp everything.
 
When I was using EZDrummer, I'd run two instances and use the DKFH expansion for cymbals, and the stock rock kits for kick/snare/toms- the DKFH stuff is really, really thin sounding- and tweak from there.
 
i dont use the kicks. :Puke: I blend the snare with something else (like the sneap snare). Compress and gate the toms. parallel comp everything.

how did you add another snare? i was trying to look and see if i can use different wavs in ez, but didnt s any import buttons
 
Can't stand the DKFH snare at all. It really is something that will make you hate the damn program. The kick I sometimes split and low pass around 180hz to thicken it up a bit before sidechain compression. The regular pop/rock snare is slighly less horrible but the snares in the whole series seem fuckled. I've had better luck with the claustrophobic set recently.
 
I know this isn't the answer you want to hear, but get yourself Addictive Drums. It's a far better sounding program. :)

I struggled with EZdrummer for years because of how thin it sounds, but after I got AD things improved dramatically.
 
you can run two instances then the Rogers snare can be used..which is ok. Or get Drumagog and blend another sample..which is what i currently do. Parallel compress and give a boost at 150Hz and 4KHz
 
I know this isn't the answer you want to hear, but get yourself Addictive Drums. It's a far better sounding program. :)

I struggled with EZdrummer for years because of how thin it sounds, but after I got AD things improved dramatically.

thisssssssssssssss.
 
I am using EZD's stock Pop/Rock kit and use gates, comps and eqs to tweak the individual outputs to taste in the mix and add some drum buss treatment with saturation and compression (sometimes parallel compression), too. The kick lacks some low-end punch IMHO and cries for replacement, but it's good enough for what I am doing. I like the hats and cymbals, though.