How to remove harmonics/ring from snare?

Ok, guys. First of all, thanks for all the replies. I changed some more stuff and re-eq'ed the snare and kick tracks (but I still don't like how the kick sounds). Tell me what you think. I'm also including a version with guitars and bass (very raw):

Drums only
"mix"

btw, if you havent got room mics, turn all processing off and then export a wav of the entire drum track, import it on a new track, put a nice room reverb on it, 100% wet, and process that like a room mic track. compress the fuck out of it, high-pass at 200hz or so, turn it upppp. It won't sound quite the same, but it'll be better than nothing.
It's superior drummer 2 + The Metal Foundry so I guess I can virtually do whatever I (you) want me to do with it. I disabled all bleeding for me to make it easier (as it is my first time recording something, I didn't feel like getting into gating and stuff, at least not for now). So there was no room mic (because I disabled all bleeding), but I can enable bleeding and bounce a room track. Actually, SD2 has a "close ambience" and a "far ambience", should I enable bleeding for all instruments on both an bounce them?

Oh, by the way, I took some tips on snare and kick eq and compressor from this video (as well as the tips posted here):
 
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just listened to it....
i really wouldnt worry about THAT much ring, its barely there!!!.
I'd use the ol 'seek and destroy' eq method.
Put a band up to maximum q boost it through the roof til you find a place the ring is particularly bad then cut it a few db. Also try cuts on frequencies that are half or twice that ammount.

So if the ring is at 1k cut a little 500 hz and 2k for example.
 
Ok, guys. First of all, thanks for all the replies. I changed some more stuff and re-eq'ed the snare and kick tracks (but I still don't like how the kick sounds). Tell me what you think. I'm also including a version with guitars and bass (very raw):

Drums only
"mix"


It's superior drummer 2 + The Metal Foundry so I guess I can virtually do whatever I (you) want me to do with it. I disabled all bleeding for me to make it easier (as it is my first time recording something, I didn't feel like getting into gating and stuff, at least not for now). So there was no room mic (because I disabled all bleeding), but I can enable bleeding and bounce a room track. Actually, SD2 has a "close ambience" and a "far ambience", should I enable bleeding for all instruments on both an bounce them?

Oh, by the way, I took some tips on snare and kick eq and compressor from this video (as well as the tips posted here): http://www.youtube.com/watch?v=-oRT29ZRf5s

Even if you're a beginner, you DON'T want to mute the room track. Believe me, it would help a lot if you unmute it and compress the shit out of it. A lot more than artifial reverb.
 
Is that your final mix??? It sounds like the entire tracks needs some major eq/tweaking to make it brighter and stuff. even the guitars sound completely unprocessed. If its not then its ok I guess. Will have to hear the '1st draft of the mix' to be able to suggest changes.
 
Is that your final mix??? It sounds like the entire tracks needs some major eq/tweaking to make it brighter and stuff. even the guitars sound completely unprocessed. If its not then its ok I guess. Will have to hear the '1st draft of the mix' to be able to suggest changes.
No, it's not my final mix (that's why I included the quotation marks :p) . I haven't even finished recording stuff. Guitars are not processed, neither is bass. I am processing the drums because it was late at night and I couldn't plug in my guitar to go on recording. I'm just attaching those "mixed" tracks just for reference to hear how it sounds with the other instruments altogether

Here's some of the stuff with the ambience tracks:

drums only (with ambience)
drums only (NO ambience)
Ambience only

"mix" (with ambience)
"mix" (no ambience)

Is that OK or should the ambience track be higher? I applied compression as the following:
* ratio: 8:1
* Threshold: -32
* attack: 30ms
* release: 1ms
* makeup: 6.6dB

Should I change something or add anything to that ambience track?
 
Honestly dude, that surgical EQ trick destroys the sound so much.

Try just leaving it, scoop the mids a touch if you have to, then compress it a bit and put it in a mix. I can almost guarantee you you won't notice the ring, and it'll sound a LOT better.