I created a minigame

I guess all people here are scared when they see an .exe in a forum, including myself. Isn't there another way to play it?
 
No worries, it's clean.
Hard as fuck though, and I don't get the spinning mechanics (didn't mess with it too long though :p )
 
It would make it more interesting if you put a distance counter (well, wall count) in there. So the people can say how far they made it.
 
[ame]http://www.youtube.com/watch?v=in6RZzdGki8&feature=related[/ame]

Your game reminds me of this ^ . It would be cooler with music :). I'll try my best haha
 
http://www.youtube.com/watch?v=in6RZzdGki8&feature=related

Your game reminds me of this ^ . It would be cooler with music :). I'll try my best haha

Haha, yea its probably as frustrating. Maybe I'll add some nice 8-bit music later. :p

I guess all people here are scared when they see an .exe in a forum, including myself. Isn't there another way to play it?

Sadly there is no other way to play it, but you guys can trust me it's clean ;)

It would make it more interesting if you put a distance counter (well, wall count) in there. So the people can say how far they made it.

Thank's for the good idea! I see that it sucks not to know if you were even close to the end of the game. :p
With a distance counter people would probably keep trying longer, when they see that they were so close the the end. (Which is a good thing)
No worries, it's clean.
Hard as fuck though, and I don't get the spinning mechanics (didn't mess with it too long though :p )

It's pretty easy to control : You hit "shift" to jump and up-arrow/down-arrow to change the gravity.
Also you can decrease and increase the speed with the left and right arrow, but I finished the game without using one of these.
Little hint: If you press "shift" and the up- or down-arrow at the same time the gravity changes a lot faster!