It's not hard to load it up, select a preset, and go to town. But if you want it to be, there's a LOT you can tweak, and it CAN be a lot of work. I make it a lot of work for myself, because I get complete control. I built the drum maps to accommodate for TabIt drums AND to accommodate for my electronic drumset, so I can import from TabIt or play on my TD3, and everything lines up. I bought both S2.0 and the SDX, and there's a new SDX that I'm going to buy too, but I use stuff from all of the different recordings. Like, I use the kick and toms from one of the SDX kits, two snares from S2.0, and cymbals from all three studios. I built one HUGE kit so I only have to load up one project and one drum map, and I can make any kind of song I want. Here's what my project looks like:
So, after the kit was built and the drum maps were created, I mixed the drums with the internal mixer and bleed selection to isolate drums in different microphones to a certain extent, and then saved the project. So now, I load one project, one drum map, and it sounds great to track, and it's fun to mix. It's a lot of work, but at NO point is the control uncompromised.
That track up there, it's all at 127 velocity with some randomization on in Superior 2.0 itself, so it COULD be from TabIt. But, if it were from TabIt, all of the hits would be perfectly snapped to the bar grid lines, and I don't like how that sounds. I punch mine in freehand to imitate timing mistakes. This recording was done freehand and all at 127 just to save time.
The software's pretty much the same as EZDrummer in that it's a brain module that reacts to MIDI. If you can do that with EZD, then S2.0 is 1-3 days of toying and tampering before you get it totally figured out.