I get the idea of grouping then transient splitting then quantizing with automatic crossfading etc. for editing drums in reaper
BUT
i get a sound like a machine out of it, it just doesn't have that human quality of not quite perfection to it. This is especially evident in fast sections where a lot of quantizing is taking place.
Is there any way to make a macro or whatever that would only move hits that were out by over a certain threshold, leaving the small mistakes in place?
As a matter of fact, is this possible in any DAW? I hear people talk about how tightly quantized they want something so i guess it must be possible.
Sorry for the ignorance
BUT
i get a sound like a machine out of it, it just doesn't have that human quality of not quite perfection to it. This is especially evident in fast sections where a lot of quantizing is taking place.
Is there any way to make a macro or whatever that would only move hits that were out by over a certain threshold, leaving the small mistakes in place?
As a matter of fact, is this possible in any DAW? I hear people talk about how tightly quantized they want something so i guess it must be possible.
Sorry for the ignorance