Surgis live on Creative Live now

What I saw from the first day was pretty good. I like to check out how other people work just for interest's sake. Would be cool to have an advanced class on this topic at some point.

How was day 2?
 
I found some of this pretty interesting, although his workflow didn't appeal to me at all. His process seemed quite cluttered and some of it seemed unnecessary, like bouncing the drums early on and using them as a stem to mix the rest around. I did find the effects part very interesting, like the glitches and bass booms, as I have never really played around with that kind of thing.
 
Recording a guitar part with one track per string, which would allow for greater control over the tone, pitch and accuracy.

I can never see myself using it as whilst it may be fun to create some inhuman sounding pieces it would take much longer to do.
 
Recording a guitar part with one track per string, which would allow for greater control over the tone, pitch and accuracy.

I can never see myself using it as whilst it may be fun to create some inhuman sounding pieces it would take much longer to do.
great thanks for that
i remember the scorpions used to do that too, i cant remember on which exack some but it was on on wind of change or send me an angel

i really like the CL classes, i purchased quite a few of them and learned alot of it.. just watching and looking and listening to it can be very inspiring, and i´m really not into metal-core, but i found also some interessting stuff in the free broadcast of joeys workshop, i´m glad such things like Creative-Live exists.
 
Watched a bit more earlier. It appears he renders out his drum mix with everything peaking at 0db. Then he says he brings in the rest of the instruments. I'm sure he probably doesn't leave the drum mix at unity but I'd imagine if he did, this would just be a hot mess with no headroom.
 
He mention for like 2 seconds that he mixes/bounces/renders/freezes/makes stems with a "mastering" chain on. Maybe he has no headroom and just fits it all in there haha
 
If I remember his posts from years ago, he relies a lot in the internal engine in at least 32bit (I realised reaper is up sampled to 64 so it might be the case with other platforms now) so until the signal is actually mixed down for playbak/rendering no clipping occurs yet so any routing is acceptable.
I am actually surprised he bounces so much his stems. Maybe over the years he simply knows when drums sound the way they should and from there he simply moves on.
 
The best lesson I have learnt with his course, is that with this forum, it's easy to know 99% of what is needed for producing good music. All over again, he simply mentions recording guitars the proper way, playing well, editing to your taste, 2bus processing, nothing new, same old same old. It's good to see that in fact there is not so much to learn, but more to practice and swallow so that you have your own little tricks and preferences.
 
The best lesson I have learnt with his course, is that with this forum, it's easy to know 99% of what is needed for producing good music.

I think thats exactly what he wants you to believe :lol: why do you think he never talks about his "special sauce"
 
I was able to catch some of this and there wasn't anything particularly mind blowing and I agree that some of his choices are strange, especially the way he edits files. I use Reaper so some of the stuff he did that required a ton of steps only takes like 2-3 for me (ie: editing and adding crossfades). I did enjoy the glitching part as I don't really do it at all so that was a new thing for me. I still really like these videos for insight into how other folks work. I always leave with at least one little thing that I can use.