I know iterative Quantizing is possible in Cubase (hell, I'm doing it all the time), but of course it's even more complicated than the method you refer to.
way better:
http://www.clubcubasenashville.com/PAGES/TIPS_&_TRICKS.htm
once you get the hang of it you'll change one or two minor things to make it work even better....
that way I quantize an entire song in about 30 mins
how are you usually doing it?
The Basic principle is to get midi notes from the hits, do the iterative quantizing in midi, and then transfer that back to audio. Sounds pretty fucking stupid, eh?
Someone over at the Cubase/Nuendo Forums actually made a PDF outlining the process in great detail. You can get it here: ftp://bullmoondigital.com/pub
This is not the exact way i'm using it, changed a few minor things to better suit my needs. But this is the basic principle, go from there. It's more work, but you can still recognize the drummer afterwards. So for me, it's worth it. But honestly, I'm bitching about the process every fucking day, so I can absolutely understand anyone who chooses otherwise.
While we're at it, I recently heard the alestorm track on the CD that came with Metal Hammer here in Germany. Really great work, as usual!
The Basic principle is to get midi notes from the hits, do the iterative quantizing in midi, and then transfer that back to audio. Sounds pretty fucking stupid, eh?
Someone over at the Cubase/Nuendo Forums actually made a PDF outlining the process in great detail. You can get it here: ftp://bullmoondigital.com/pub
This is not the exact way i'm using it, changed a few minor things to better suit my needs. But this is the basic principle, go from there. It's more work, but you can still recognize the drummer afterwards. So for me, it's worth it. But honestly, I'm bitching about the process every fucking day, so I can absolutely understand anyone who chooses otherwise.
While we're at it, I recently heard the alestorm track on the CD that came with Metal Hammer here in Germany. Really great work, as usual!
stupid question - when you quantizing - there should be phase problem with chorus effect. coz when you're quantizing drums, OH are untouchable...
....
then i should read your method first) coz OH quantizing sounds weird)
god i love beat detective
mwhahahahahaha!
Getting to grips with Tempo Warp and Audio Warp Tabs is the best thing you can do if you're gonna be editing drums in Cubendo. Tempo Warp is great if you're not working with a click track.
I watched a YouTube video demonstrating Digidesigns "Elastic Audio" feature recently, and my first reaction was "WTF?? This is the exact same feature that has been in Cubase since SX1!!!". It's just the Hitpoints system with a different name.