Anything like beatdetective for sx???

yep, but that works only on one track...

I'd like to have exactly that but for multitracked drums..

like doing that to the key-track (snare or whatever) and having the entire drumgroup stretch accordingly....unfortunately the group-function doesn't work for that...

If you're fast enough and good at it, you can do it on separate tracks, yes it takes a little bit more, but once you're used to it, it's great.
I work this way on protools LE, on LE you can't align all the tracks simultaneously.
I'm faster than speed of light lol
 
It's really a shame that musicians don't just practice enough that they can play their parts properly before coming to the studio eh? :lol:

Fuck I'd rather just program the drums myself instead of going through the headaches of trying to quantize everything...

the ammount of times i tell the drummer not to bother with the bass drum and program it later beggers belief
 
maye a bit offtopic,but i still don´t get it how you get the wrong kick out of the OH´s etc. without destroying the OH sound?!?

I find that I barely get any kick in my OH tracks as it is, especially after high passing around 500hz or so. Plus I also only have my overheads loud enough that the cymbals are adding some "fullness" to the mix, I like them to still have their place but sit mostly in the background so that combined with the fact that the kick is pretty quiet as it is makes it pretty much impossible to hear any kick in the overhead tracks when you combine it with all the guitars, bass and vocals.
 
Cant this be done using hit point and the Warp feature ? I mean... create a 10.2 Output, assign each drum channel to each channel on the 10.2 output, export to an audio track that, use hit points to detect the snares and bass drums hits, then quantize the hitpoints...I was just thinking if that would work...

Anyone knows that ?
 
My apologies for bringing this old thread back.
I've read on the Cubase forums that there really is no way to Audio-Warp more than one track in SX but you can with Elastic Audio (Pro Tools)?
Could anyone with PT 7.4 or anyone that has the Elastic Audio plug-in confirm this?
jesus imagine how much time you'll save if you could.
Taking 30 minutes to do one song using the nashville method is quite long imo...it could probably take 6 or 7 minutes selecting and warping.

In every single time/audio-warp video I've seen it's always a stereo interleaved track


thanks
 
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for slower stuff kick and snare, for faster stuff (metal, doublebass) only snare since in that case I'll edit the kick separately

How do you usualy edit your kicks? Do You use the warp feature in cubase or something else.

Im currently doing my first edit of drums and failing i think i sliced it up to much i used kick and snare for key track just sounded weird after quantizing.

Im going to try and use just the strong snare hits like you sugested and edit kicks seperatly. How do you usualy set up your detect silence to achieve this? I realy want to get the hang of this cheers.
 
My apologies for bringing this old thread back.
I've read on the Cubase forums that there really is no way to Audio-Warp more than one track in SX but you can with Elastic Audio (Pro Tools)?
Could anyone with PT 7.4 or anyone that has the Elastic Audio plug-in confirm this?
jesus imagine how much time you'll save if you could.
Taking 30 minutes to do one song using the nashville method is quite long imo...it could probably take 6 or 7 minutes selecting and warping.

In every single time/audio-warp video I've seen it's always a stereo interleaved track
www.youtube.com/watch?v=OZ3fVYLqXgU

thanks


im bringing this one back. I read on Gearslutz about someone bouncing everything to a surround track, say a 10.1 track, using warp (as in theory you can work with this as a whole) and then exporting this and reimporting the 10.1 track so each channel is on a discreet track. Sounds like an option! Anyone tried this?