Hey there, first post here, but I've been a lurker for a while now.
Basically I'm running Cubase LE and I've got DFH2 and everything is working fine, programmed plenty of beats in and even put some live bass to them, getting a feel for the software and plugins. Still waiting on a Microdock M for my EMU 1212m before I do anything proper(I'm aiming to do my one man band comedy grindcore side project soon), but I am just messing with mixing etc and playing with the plugins I got etc.
Anyway, just been reading around here and I've noticed that some of you bounce your DFH tracks to audio so you can gate/compress/eq them, I was wondering what the best way was to do this in Cubase LE was? I tried separating each drum into it's own MIDI track, i.e. track of Kicks, track of snares, toms, then cymbals etc. This was a pain because I fastidiously plan the right and left hand hits in the key editor, but besides that doing this would not take advantage of the bleed that is available in DFH2.
How should I go about this?
Regards,
Dan
Basically I'm running Cubase LE and I've got DFH2 and everything is working fine, programmed plenty of beats in and even put some live bass to them, getting a feel for the software and plugins. Still waiting on a Microdock M for my EMU 1212m before I do anything proper(I'm aiming to do my one man band comedy grindcore side project soon), but I am just messing with mixing etc and playing with the plugins I got etc.
Anyway, just been reading around here and I've noticed that some of you bounce your DFH tracks to audio so you can gate/compress/eq them, I was wondering what the best way was to do this in Cubase LE was? I tried separating each drum into it's own MIDI track, i.e. track of Kicks, track of snares, toms, then cymbals etc. This was a pain because I fastidiously plan the right and left hand hits in the key editor, but besides that doing this would not take advantage of the bleed that is available in DFH2.
How should I go about this?
Regards,
Dan