Ok, I'm trying to get to grips with drum editing and processing in logic. I've watched tutorials and read different forums but flex time is confusing me :/
Here is the walk through I have been following:
"1. Throw all of the drum tracks into a group and modify the group settings to ensure Phase-Locked editing is turned on
2. Uncheck the 'Q' buttons in the tracks headers for everything but the key tracks (I typically only use the Kick Inside and the Snare Top tracks for this).
3. Double-click on one of the key track regions to open the sample editor. Under the audio menu in the sample editor, there's an option called 'Detect Transients'. When you select it, it will take a few seconds to analyze the track for transients.
4. More often than not, it will detect WAY more transients than you need. In the Sample Editor, there are '+' and '-' signs. Start clicking on the '-' sign to reduce the threshhold for transient detection (I usually have to click this a lot btw) and you'll start seeing a lot of the unnecessary transients disappear. Eventually you'll get to a point where the transient markers align to when the hits of the instrument are actually occuring.
5. Repeat step 3 and 4 for the other key tracks.
6. Now that you've chosen where you want your transients to be, go to the inspector of one of your key tracks (any of the ones that have the 'Q' button still selected) and turn the Flex Mode option to 'Slicing.' This will spend a few seconds creating transient markers for ALL of the drum tracks based on the transient markers you created in steps 3-5.
7. When its done, go to the View menu in the Arrange window and turn Flex View on. You should now see all of the transients markers across all tracks.
8. On one of your key tracks, expand the Advanced Quantization parameters section in Inspector area. Set the Q-Range to a value around 1/32nd.
9. On the same track, turn on Quantize to the level you want. I usually use 1/8th notes for this setting since its a good base point to start with. There will always be manual edits that need to be made, but I find this does most of the work.
10. Listen through the track and correct/fix any section that doesn't sound right."
However, whilst editing my drums and using the flex tool, whenever I move say a kick drum or a snare, it will effect all the other tracks e.g. toms, cymbals etc.
How do I get around this? Should I group the drums seperately? E.g Kicks, Snares, Toms, OHs then edit each part?
I did watch a tutorial on using the marquee tool and using tab to transient, however, in logic 9 after you make a cut, it will deselect the marquee :/ AND i'd rather get to grips with moving the audio with flex time rather than cutting!
PLEASE HELP LOGIC GURUS
Here is the walk through I have been following:
"1. Throw all of the drum tracks into a group and modify the group settings to ensure Phase-Locked editing is turned on
2. Uncheck the 'Q' buttons in the tracks headers for everything but the key tracks (I typically only use the Kick Inside and the Snare Top tracks for this).
3. Double-click on one of the key track regions to open the sample editor. Under the audio menu in the sample editor, there's an option called 'Detect Transients'. When you select it, it will take a few seconds to analyze the track for transients.
4. More often than not, it will detect WAY more transients than you need. In the Sample Editor, there are '+' and '-' signs. Start clicking on the '-' sign to reduce the threshhold for transient detection (I usually have to click this a lot btw) and you'll start seeing a lot of the unnecessary transients disappear. Eventually you'll get to a point where the transient markers align to when the hits of the instrument are actually occuring.
5. Repeat step 3 and 4 for the other key tracks.
6. Now that you've chosen where you want your transients to be, go to the inspector of one of your key tracks (any of the ones that have the 'Q' button still selected) and turn the Flex Mode option to 'Slicing.' This will spend a few seconds creating transient markers for ALL of the drum tracks based on the transient markers you created in steps 3-5.
7. When its done, go to the View menu in the Arrange window and turn Flex View on. You should now see all of the transients markers across all tracks.
8. On one of your key tracks, expand the Advanced Quantization parameters section in Inspector area. Set the Q-Range to a value around 1/32nd.
9. On the same track, turn on Quantize to the level you want. I usually use 1/8th notes for this setting since its a good base point to start with. There will always be manual edits that need to be made, but I find this does most of the work.
10. Listen through the track and correct/fix any section that doesn't sound right."
However, whilst editing my drums and using the flex tool, whenever I move say a kick drum or a snare, it will effect all the other tracks e.g. toms, cymbals etc.
How do I get around this? Should I group the drums seperately? E.g Kicks, Snares, Toms, OHs then edit each part?
I did watch a tutorial on using the marquee tool and using tab to transient, however, in logic 9 after you make a cut, it will deselect the marquee :/ AND i'd rather get to grips with moving the audio with flex time rather than cutting!
PLEASE HELP LOGIC GURUS