dasbrootal
MJA
Really great snare sound to work with. Thanks for posting!
Here's my mix:
http://dl.dropbox.com/u/3033847/mattpunkdrums.mp3
Here's my mix:
http://dl.dropbox.com/u/3033847/mattpunkdrums.mp3
the kick its too "veriable" and boomy sometimes...
There are some nasty frequency's you guys are not taking out (top) and some low chuff (low mids) that needs to come out. Also parallel compress the group. Otherwise once you start putting gtr's on those drums they will not cut through at all
Most common thing I hear above is over eq'ing and over compressing. Don't go crazy with the tools as otherwise it sounds forced. I use 1db GR per channel (apart from drum mst bus and parrell comp of course).
It was on page two. Any questions just fire away. Note that there are no toms (just from OH mic) didn't have to time to do em
No probs, did this one just for you
No sample replacement at all. You got to make the snare crack in an ambient way and keep the glue of the kit.
I will be the first to admit, if I received these drum tracks for mix I would 100% be adding samples (not replacing, especially that kick).
http://dl.dropbox.com/u/1618313/Druuuummmmzzzz%20No%20Samples.mp3
Also go check out C_F_H 13 raw drums in the thread about editing drums. Those are some reallly nice acoustic drums.
They don't need much augmentation at all (samples)
http://dl.dropbox.com/u/1618313/C_F_H%20Drummmmmmz%20No%20Samples.wav
Hey man,
These things are all personal preference, but for me your clip needs more glue (master bus compression) and more ambiance. Send you drum reverbs (I use two reverbs for drums) outputs to the drum bus input also, so they get nice and compressed (reverb tails).