Gamers Thread

Tell me how Viking is.

Worth a rent...or a gift ;)

Seriously though - the atmosphere and plot of Bioshock have totally blown me away. It's way better than any sci-fi flick of this millenium, and elevates a good shooter to a great one.

If anyone asks you the closest gaming has come to art, this would have my fucking vote. Simply outstanding.
 
Worth a rent...or a gift ;)

Seriously though - the atmosphere and plot of Bioshock have totally blown me away. It's way better than any sci-fi flick of this millenium, and elevates a good shooter to a great one.

If anyone asks you the closest gaming has come to art, this would have my fucking vote. Simply outstanding.

I really need to play that. I've heard nothing but good things.
Is it better than Serenity?
 
Worth a rent...or a gift ;)

Seriously though - the atmosphere and plot of Bioshock have totally blown me away. It's way better than any sci-fi flick of this millenium, and elevates a good shooter to a great one.

If anyone asks you the closest gaming has come to art, this would have my fucking vote. Simply outstanding.

I agree it is great on that atmospheric level, but I'd say it is more than a tad overrated. The developers are lucky that they can get away with telling the story like a radioplay 90% of the time because it fits right in with the game's overall aesthetic. Otherwise, while the story telling in general is no doubt good, I would feel that the primary storytelling device in the game is a rather 'cheap' approach. An easy way to get around cutscenes that, while effective, is not the best way to deliver story in the medium IMO.

Other great 'art games' of recent years: Psychonauts, Portal, maybe even Mass Effect.
 
I agree it is great on that atmospheric level, but I'd say it is more than a tad overrated. The developers are lucky that they can get away with telling the story like a radioplay 90% of the time because it fits right in with the game's overall aesthetic. Otherwise, while the story telling in general is no doubt good, I would feel that the primary storytelling device in the game is a rather 'cheap' approach. An easy way to get around cutscenes that, while effective, is not the best way to deliver story in the medium IMO.

Other great 'art games' of recent years: Psychonauts, Portal, maybe even Mass Effect.

Mass Effect may have been great "art" but it was a tiresome "game"
 
By the way, I recently started playing Supreme Commander again and am discovering all kids of new things in the game. It was so overwhelming when I first got it it kind of turned me off. Coming back to it now, wow.

Any players?
 
I can't wait for the new Grand Theft Auto to come out.
Also, has anybody played Major League Baseball 2K8 or The Show?
I desperately need a new baseball game for PS2.
 
Mass Effect may have been great "art" but it was a tiresome "game"

The side quests, despite generally great stories surrounding each, were quite derivative after completing more than 5 or 6 them, I agree. However, nearly everything else in the game was great. I especially loved the combat system--though I have seen many who despised it. Also, for a game that is the first in a trilogy the final act was remarkably well done. It stands in polar contrast to the cheap 30 second ending cinema in BioShock, 2k should take notes in that regard from BioWare.